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MSPA Sheet Music

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A timeline of the homestuck discography

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7drl

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my repsitorty

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Dungeon Crawl: Stone Soup official repository

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wheals

commit sha 72c4674329236311304b20b4f08cc9b8a765f76d

Fix a crash on describing an unid'd wand.

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wheals

commit sha b8a88fe62bbd9720cfe6e3a336227f27d78072ee

Update the Place: on the sidebar when leaving X. There was a bug that left it showing the last place you had looked at, rather than your current location.

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wheals

commit sha b3e73fbb7a6eefd558d5f48153403f01d29c7497

Always abort charge targeter with no valid targets (#12355).

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wheals

commit sha 0a1b7681ed8ead60b0dd9e740b0d24dc60985b67

Don't pop up a menu for self-targetting. It looks bad on webtiles and terrible on console.

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wheals

commit sha 04f19ec95a470e6a5402d6e45fd13e50cc565943

Improvements to the charge targeter. Cancel immediately if there are no nearby monsters, show the landing site differently, and clarify the messages.

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wheals

commit sha 25b58072bdb98da88d47fe00b3882e5673d406ec

Fix bennu blazing into flame when they get banished. This sets MF_BANISHED on all monsters that get banished, even if they aren't being moved to the Abyss. This seems right to me, since specifying which ones you can encounter later is done by the transit list, but there may be edge cases I've missed.

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commit sha afce7a58c0dece93c5e302ec653eee14ae9f374a

Hide Charms aptitude on ?%.

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wheals

commit sha ec200485ca3436d404326c2d2175ebdacda11c67

Let Palentongas get poisonous tails.

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wheals

commit sha 0021074b2aaf2ef7ca0863a686be1523f6c460cf

Don't allow upgrading (or downgrading!) muts with Beastly Appendage. This also fixes a crash when looking at the mutation screen after downgrading a mutation.

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wheals

commit sha b771c2ac196693fc442310c60f0bf7319f05108d

Update Beastly Appendage description for the changes in 34f0fc0.

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wheals

commit sha 58d91cd255bdf321637d8bff03ed4f08c345069c

Remove an unused function.

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commit sha 790e954c4ac578dd8cd6f8278a615e149f5e2167

Don't reset the unarmed prompt after weapon-wielding forms expire (FIQ).

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commit sha 17e6ae78cebec7ac4ddfecbdac402575f7ec369e

Remove Centaurs from ?% (#12348).

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commit sha 805dbbf8dc9584c5bcf0076b16d3f0b3e8675297

Barding/centaur removal refactoring.

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commit sha 227e388fe267c165e58ec0825f1a7b10e5713614

C++11-ify aptitudes.h.

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commit sha 03ef8e7d8535f0c92b21e8645ae61eee975a8931

Describe status lights in a tooltip on webtiles.

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wheals

commit sha 753d7e345031731ae1e92edd53644b3cda63650e

Update displayed level immediately in ctrl-f (#12349).

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wheals

commit sha f8362a0c9817786dc014840195fc4f99539fd05d

Fix draconian acid breath. It only ever splashed onto monsters that were adjacent to both the spitter and the target. I believe this was a holdover from when the code was used for mottled draconian breath, which had a range of 1 anyway. The targeter always claimed that the splash would hit every monster adjacent to the target, so let's make that true. Also stop the breath from splashing the target twice, which doesn't look intentional either.

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S. Mark

commit sha 08c0c8f6c147ae16de7fde802df2bc4dbb9f1f08

Tweak Gozag powers description. To make it grammatical again, and make it more clear all monsters are turned to gold, not just fleshy ones (see #1498)

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issue closedcrawl/crawl

0.26 Enchant dancing weapons (like elf:2) not leaving the item

PLATFORM and OS or BROWSER: webtiles

DCSS VERSION: 0.26-a0-438-g4b1dca4f87

DESCRIPTION: enchanted weapons in elf:2 are not leaving the weapon that they were. I'm worshiping gozag, I don't know if that makes a difference. They simply leave a pile of gold. I would expect the weapon that I killed to be there for me to pick up.

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ezmonkey4

issue commentcrawl/crawl

0.26 Enchant dancing weapons (like elf:2) not leaving the item

This is intended behavior. Like all monsters, dancing weapons leave gold when they die if you worship Gozag, and like fleshy monsters, the gold is instead of their "corpse".

ezmonkey4

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commit sha 1848e9ed2a901c645a010498778d0ac9d5f1e0ff

Add a note when acquiring items. Now that the items are pre-identified, it's some nice information to put in the chardump.

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wheals

commit sha 9ecf74a097527e7c4e80e99fafc14524a98eef5c

Remove MSLOT_ALT_MISSILE on the next version bump. Was added 86528534 just in case, and then never used.

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wheals

commit sha 172849303ecf8697bcccc6b611ef3d5096bda3f7

Improve ranged weapon warnings on the sidebar. Only show "launcher" if the monster has ammo for the launcher, and show "missile" if the monster has a thrown weapon but no launcher.

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wheals

commit sha ac5b586cd31f1cf4e0bd417b9f95a73c31b44cef

Remove corpse/chunk types. RIP corpse_thingy

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wheals

commit sha 3ccbfcd5163c9d0275925a9e52e0f8bab6011274

Fix warning on console builds. And add an underscore for code style.

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