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Scott Williams scott-joe https://www.linkedin.com/in/scottjoewilliams/ Study broadly, stay curious. Do good and do it well ▲

scott-joe/remarkable-templates 12

Templates for the reMarkable eInk tablet.

deck-monsters/deck-monsters 1

The core deck-monsters code

scott-joe/slack-emoji 1

A repo for emoji

scott-joe/angular101 0

Basic Angular app to try it out

scott-joe/antique-srd 0

The D&D SRD, but antique. An ongoing project.

scott-joe/cleanup-crew 0

Code for America - Keep Indy Beautiful distributed workforce city cleanup concept

scott-joe/deck-monsters 0

The core deck-monsters code

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startedseed-rs/seed

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issue openedscott-joe/screeps-ts

Teach creeps to die on a container

They'll drop the energy and it can auto-drop into the container

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issue commentscott-joe/screeps-ts

Fill spawns from containers

MAYBE DON'T HARVEST BASED ON SPAWN FILL AMOUNT, BUT FILL BASED ON CONTAINER FILL AMOUNT AND WHEN YOU NEED TO BUILD, FILL SPAWN FROM CONTAINERS. THEN REFILL CONTAINERS.

scott-joe

comment created time in a month

issue openedscott-joe/screeps-ts

Fill spawns from containers

  • Harvesters should fill containers during harvest
  • Harvesters should move energy from containers to spawn when we need a new creep

created time in a month

issue openedscott-joe/screeps-ts

Recover from zero harvesters state

Builders should enter Harvest/Transfer loop when there are zero harvesters

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issue commentscott-joe/screeps-ts

Minimize `moveTo` Usage

Worked on writing my own optimization and discovered they cache their paths and you can control how long the cache lives

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issue commentscott-joe/screeps-ts

Renew Creeps

When is it more efficient to renew a creep rather than spend stored energy to ensure the creep is as powerful as it can be?

  • If new creep body would equal what the creep would get if built new, renew, otherwise let it die and rebuild
  • basically, decide whether the new creep would be 'better' than the old one
  • Bc otheriwse, the energy would be better spent upgrading the controller
scott-joe

comment created time in a month

issue openedscott-joe/screeps-ts

Evolutionary self-tuning creep body composition

  1. Find a way to measure a room and any given creep's performance
    • Something like the amount of energy harvested per minute
    • How quickly a base is bootstrapped
  2. Add in randomness
  3. Find a way to record and weight these variant successes

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issue openedscott-joe/screeps-ts

Minimize `moveTo` Usage

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issue closedscott-joe/screeps-ts

Creeps should collect energy laying on the ground

  • Creeps should always (?) pick up nearby energy on the ground before going to a source

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scott-joe

issue closedscott-joe/screeps-ts

Make Census it's own class

  • Break it out into its own class
  • Create .add and .remove methods to help manage the .cur counts
  • Move other values in there?
    • Spawn Queue
    • etc.

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Scott Williams

commit sha 6e445a0c440f2a4242097001f8886f264261155c

Dist

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Scott Williams

commit sha 81908104e24bc3a3ba9bb73e1f5cd312f1ae81ce

Removed renew

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Scott Williams

commit sha 87f40d981eac9228e0f2c432c8addfb60a163e1b

Removed Renew

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Scott Williams

commit sha e2dc10569dc5da4f5962054d1a6cb7efe3efa718

Fixes harvester in renew state stalling

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startedJam3/math-as-code

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create barnchscott-joe/screeps-ts

branch : main

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delete branch scott-joe/screeps-ts

delete branch : master

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Scott Williams

commit sha ddfe4b680d973ed8cfb78856cd2cee2a59136dbf

Fixes harvester waffling

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