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Jonathon Orsi orsi Toronto, ON jonorsi.com Full stack web developer in the realm of C#, Angular, and TypeScript.

orsi/reverie 2

** OBSOLETE ** Repo is now forked into two: jorsi/emojiland and jorsi/discworld

orsi/code-challenge-500px 1

Coding challenge for 500px front end developer position

orsi/adarkroom 0

A Dark Room - A Minimalist Text Adventure

orsi/betical 0

A born-digital paragraph generator composed with remixed typed assemblage-letters.

orsi/code-review-tech-talk 0

Tech talk presentation on good code review practices

orsi/code-x 0

Code X is an interactive exploration of text, image and sound.

orsi/deno 0

A secure JavaScript/TypeScript runtime built with V8, Rust, and Tokio

orsi/discworld 0

A browser based disc world generator written in Typescript

orsi/emojiland 0

An elevation map generator that can be explored in the browser.

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commit sha 4c39f0fb58dd096d3c7c92b99ebd9e2e9eb69582

improve music styles; add music projects

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remove unused images

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starteddoublespeakgames/adarkroom

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issue commentdoublespeakgames/adarkroom

Sounds for the game

Turns out there was a lingering error in Safari preventing audio playback. Fixed it and it should work in all browsers now.... hopefully :P

groteworld

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commit sha 2a7f8441dd1d587ebe57c8e59125f9b0555e1430

fix invalid state error in safari when trying to stop background music

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fix sound turning on/off randomly on first user click due to toggleVolume call

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update github href

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issue commentdoublespeakgames/adarkroom

Sounds for the game

I think that would be reasonable. It would avoid people muting the tab and then wondering why there’s no audio when coming back to it as well.

groteworld

comment created time in 2 months

issue commentdoublespeakgames/adarkroom

Sounds for the game

Realized chromes autoplay policy was preventing music starting without a gesture. Fixed and finished basically the audio I imagined for it.

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commit sha f6b7a35a32be72a94981ecf0a701273168eb2cb9

fix audio context resuming for browsers with no autoplay policy

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issue commentdoublespeakgames/adarkroom

Immersive Experience

Working on it over at https://github.com/jorsi/adarkroom. You can test out the game at https://jorsi.github.io/adarkroom.

Please leave some feedback on #78 if you test it out!

nacmo2807

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commit sha dafc86325d63c002f9447d3757320c5d72f63c65

normalize volume levels of sound effects that were too loud

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commit sha 51ddd24c79d18beddac71f4d096741dc215c5af7

fix enableGodMode order to prevent strange behaviour

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issue commentjorsi/adarkroom

Tier 1 encounter music can be improved

Fixed b099a1d122ae54a70bababb36496b13176cbcc44

jorsi

comment created time in 2 months

issue commentjorsi/adarkroom

Tier 3 encounter music can be improved

Fixed b099a1d122ae54a70bababb36496b13176cbcc44

jorsi

comment created time in 2 months

issue commentjorsi/adarkroom

Tier 2 encounter music can be improved

Fixed b099a1d122ae54a70bababb36496b13176cbcc44

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commit sha b099a1d122ae54a70bababb36496b13176cbcc44

improve encounter music

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issue commentdoublespeakgames/adarkroom

Sounds for the game

Appreciate the feedback, the village themes have been some of the more difficult ambiences to get right. I'll take another shot at that one.

groteworld

comment created time in 2 months

issue commentdoublespeakgames/adarkroom

Sounds for the game

All sound effects and music implemented in the game now. Audio engine has been polished as well.

There are handful of musical themes I'm looking to improve: https://github.com/jorsi/adarkroom/issues.

If anyone wants to go through the game easily to see all the sounds, you can open up the browser console and type Engine.enableGodMode() to open up all areas, have all stores, and high health/water. You'll need to wait until after the builder is warm enough for it to work properly.

https://jorsi.github.io/adarkroom/

groteworld

comment created time in 2 months

issue commentjorsi/adarkroom

Tiny Village - bird sounds can come down

Fixed overall village sounds 2b0d1b792069f3fe0dcce7e7dd379818f1296edb

jorsi

comment created time in 2 months

issue commentjorsi/adarkroom

Upgrade engine sound can be improved

Fixed 2b0d1b792069f3fe0dcce7e7dd379818f1296edb

jorsi

comment created time in 2 months

issue commentjorsi/adarkroom

Dusty Path music should be toned down

Fixed 2b0d1b792069f3fe0dcce7e7dd379818f1296edb

jorsi

comment created time in 2 months

issue closedjorsi/adarkroom

Buy sound can be improved

closed time in 2 months

jorsi

issue commentjorsi/adarkroom

Buy sound can be improved

Fixed 2b0d1b792069f3fe0dcce7e7dd379818f1296edb

jorsi

comment created time in 2 months

issue closedjorsi/adarkroom

Craft sound can be improved

closed time in 2 months

jorsi

issue commentjorsi/adarkroom

Craft sound can be improved

Not necessary.

jorsi

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commit sha 2b0d1b792069f3fe0dcce7e7dd379818f1296edb

improve audio

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issue commentjorsi/adarkroom

Footsteps during world area sound like knocking

Fixed dc3184e31b47a5c9b6206910ff27009d5809d92f

jorsi

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commit sha a5c81f10e80c725d3ae5b50fa6f0d034476bacf8

prevent same sound from playing multiple times

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improve footstep sounds

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issue closedjorsi/adarkroom

Missing sound - Use med

closed time in 2 months

jorsi

issue commentjorsi/adarkroom

Missing sound - Use med

Fixed 54e6731748259fa4c79fa96f423d3f8956f9cefa

jorsi

comment created time in 2 months

issue closedjorsi/adarkroom

Missing sound - Eat meat

closed time in 2 months

jorsi

issue commentjorsi/adarkroom

Missing sound - Eat meat

Fixed 54e6731748259fa4c79fa96f423d3f8956f9cefa

jorsi

comment created time in 2 months

issue closedjorsi/adarkroom

Missing sound - World death

closed time in 2 months

jorsi

issue commentjorsi/adarkroom

Missing sound - World death

Fixed 54e6731748259fa4c79fa96f423d3f8956f9cefa

jorsi

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commit sha 54e6731748259fa4c79fa96f423d3f8956f9cefa

add missing sound effects

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issue openedjorsi/adarkroom

Tiny Village - bird sounds can come down

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issue closedjorsi/adarkroom

Space music starts off too loud

closed time in 2 months

jorsi

issue commentjorsi/adarkroom

Space music starts off too loud

Fixed ed05aee1d4208a7717a08ebfd8d17d7110297d37

jorsi

comment created time in 2 months

issue closedjorsi/adarkroom

Missing event music - Sickness

closed time in 2 months

jorsi

issue commentjorsi/adarkroom

Missing event music - Sickness

Fixed ed05aee1d4208a7717a08ebfd8d17d7110297d37

jorsi

comment created time in 2 months

issue commentjorsi/adarkroom

Missing event music - Soldier Attack

Fixed ed05aee1d4208a7717a08ebfd8d17d7110297d37

jorsi

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commit sha ed05aee1d4208a7717a08ebfd8d17d7110297d37

add missing event music; lower volume for space music

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commit sha 8dea25ccd2b8c678365fb97fc58c3f498122e2d5

reorder enable god mode code to prevent duplicate area tabs

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commit sha 031d9435e30043378236dd1c6d1310f5a15dcbc7

fix wrong function call

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issue commentjorsi/adarkroom

Space music can be heard fading back in when changing to ending theme

Fixed 783886b9b261420bd48edc4d607764bb2ce6e246

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commit sha 783886b9b261420bd48edc4d607764bb2ce6e246

fix space music fading in when ending game by adding separate background volume function

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issue commentjorsi/adarkroom

During world scene, music changes to room music

Fixed 44a7552de4251d0b9b3ca5b38a3705779611571e

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commit sha 44a7552de4251d0b9b3ca5b38a3705779611571e

fix room music playing when in another scene

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issue openedjorsi/adarkroom

Landmark Iron Mine could be improved

created time in 2 months

issue openedjorsi/adarkroom

Landmark Coal Mine music could be improved

created time in 2 months

issue openedjorsi/adarkroom

Landmark Sulphur Mine music could be improved

created time in 2 months

issue openedjorsi/adarkroom

Landmark Crashed Ship music could be improved

created time in 2 months

issue openedjorsi/adarkroom

Tier 3 encounter music can be improved

created time in 2 months

issue openedjorsi/adarkroom

Tier 2 encounter music can be improved

created time in 2 months

issue openedjorsi/adarkroom

Tier 1 encounter music can be improved

created time in 2 months

issue openedjorsi/adarkroom

Upgrade engine sound can be improved

created time in 2 months

issue openedjorsi/adarkroom

Dusty Path music should be toned down

created time in 2 months

issue openedjorsi/adarkroom

Buy sound can be improved

created time in 2 months

issue openedjorsi/adarkroom

Craft sound can be improved

created time in 2 months

issue openedjorsi/adarkroom

Space music starts off too loud

created time in 2 months

issue openedjorsi/adarkroom

Missing sound - Use med

created time in 2 months

issue openedjorsi/adarkroom

Missing sound - Eat meat

created time in 2 months

issue openedjorsi/adarkroom

Missing sound - World death

created time in 2 months

issue openedjorsi/adarkroom

Missing event music - Sickness

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issue openedjorsi/adarkroom

Missing event music - Soldier Attack

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commit sha 986d76ab3d08fd5cfd7daeed53f4ab9de524cdce

remove unused audio references

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commit sha a5d81c2da71a87cb5a7c9ee396d306ac3cbff597

reorganize audio library order

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commit sha 3a2819d8af0bc884e6c637fa1b9828a5132f0367

refactor functions

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commit sha fd4fbe6bd4c0669a07ab886bf519f52f8caaaa07

preload high priority area and event audio

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commit sha 3b43a2754a9e1213f2f2eb3eea52bea54994e56f

refactor audio engine: simplified gain channels, improve fading between audio, rename functions

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commit sha 0274e9ea5dd46b06fc60072b8af2711dc026a6cd

add shady builder event music

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improve fire sounds

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commit sha 20de297144dab83991e1ad86998771b97f724e80

modify audio levels for village sounds

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add google analytics for github site

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commit sha 1c7b3fbd310ce66d110d4f5d7c6f6d516379ce57

improve village sounds

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commit sha 4c7c5d03461b47068d00641072827d6951435ba9

add ending music

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commit sha c710538db8165cb24ee9d7d1f7f59d320c59ebdd

add plague event music

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commit sha 28c4462ffbc62132a4de7169f646de265419e37b

update space music

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commit sha bfd8b3690e81b6aa05056994cf20352a61514e6b

add function to get current volume

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commit sha 740204de85905e67af130c2c1dbbc813c744bb17

lower volume as altitude increases

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commit sha 8e5f8bbae69803c8508bf1fa0923f4e4cb5c6357

add space sounds

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commit sha 4f6105590978ec3917e2f6f4f3a1350bcbea1448

add enable god mode function

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add more landmark music

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commit sha 0198cce7fce1fe0a107acf9544dec82ecd2aea4d

add several landmark loops

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remove .wav files

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issue commentdoublespeakgames/adarkroom

Sounds for the game

@groteworld Any interest in this feature still? If not, would it be alright to if I could host a version of my own and call it A Dark and Quiet Room? :D

groteworld

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commit sha d2dae63a101f600134ceddcdeb3cd9259a7d34e8

set debug false

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remove console.log

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commit sha 46c26632e7b56d45e0fe1414aaac1ba53cfb57de

add outside event music; add encounter music

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cleanup

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issue commentdoublespeakgames/adarkroom

Sounds for the game

I already have a js web audio version in. Needs some polish but it’s working fine enough now.

groteworld

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commit sha fe3f2d2ffffe738a9232eb59be23709cf2dd50a3

use .flac as audio format

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commit sha 793af7caed4b9de100c2fa54292db7e976787667

replace missing audio with placeholder beep

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commit sha 28cab1d08f0ee2f92c6c370962403163a655398b

add more sfx for world; add more sfx for ship

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add music for room events

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commit sha e2845c1784550d401dd37daebba68aa3272e211b

lower event music volume for now -- way too loud relative to main

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add full path to audio sources when fetching

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make audio urls relative

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fix music not starting on arrival when fire is dead

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commit sha 113596fca6dd506c24c94475e31e597bb10c5fa8

rough outline for room audio

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commit sha 17b21bec0868565e829ac92ea8f562cc06fbe021

add rough songs for outside

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add rough outline of path and world'

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issue commentdoublespeakgames/adarkroom

Sounds for the game

Trying to keep it lo-bit like Atari but with a modern twist. So far have rough ambience and sound effects up to and including the world screen.

Not sold on the village ambient tracks -- very much need to dial them back a lot. The room and path ambience I think is more what the overall vibe should be.

If anyone is still looking at this thread, would love to hear feedback.

groteworld

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add audioLibrary to scripts

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prototype fire sounds

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