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If you are wondering where the data of this site comes from, please visit https://api.github.com/users/devinroth/events. GitMemory does not store any data, but only uses NGINX to cache data for a period of time. The idea behind GitMemory is simply to give users a better reading experience.
Devin Roth devinroth @ExistentialAudio Vancouver, BC, Canada http://devinrothmusic.com Composer, Audio Programmer, and Founder of @ExistentialAudio.

ExistentialAudio/SwiftOSC 177

SwiftOSC is an Open Sound Control client and server framework written in Swift.

devinroth/GenerativeMusic 118

Procedurally generated musical compositions.

devinroth/Emojiboard 6

Emoji keyboard for USB pluggable compatible Arduino.

devinroth/Music 4

A method of organizing pitches and intervals with code.

devinroth/ProceduralRecipes 2

Procedurally generated recipes for the monthly challenge at reddit.com/r/proceduralgeneration

devinroth/SwiftMIDI 2

SwiftMIDI is a Swift Framework built on CoreMIDI.

devinroth/asteroids_atlas_of_space 1

Code, data, and instructions for mapping orbits of asteroids in the solar system

devinroth/tensorflow-wavenet 1

A TensorFlow implementation of DeepMind's WaveNet paper

devinroth/WavTap 1

globally capture whatever your mac is playing—as simply as a screenshot

devinroth/AudioKit 0

Swift audio synthesis, processing, & analysis platform for iOS, macOS and tvOS

created tagorchetect/SwiftRadix

tag1.0.1

A lightweight library useful for translating integers to and from radix strings (binary, hex, octal or any base) using simple, clean functional syntax. (formerly known as SwiftHex)

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release orchetect/SwiftRadix

1.0.1

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Steffan Andrews

commit sha 51d9d6247c9b07521ffa1e0268fb84e30e0efcf8

Added prefix-only .stringValue overloads; minor performance improvements

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Steffan Andrews

commit sha c09796cbcf1e63f908b6af365a8020291730bd40

Added (padTo:) and (padToEvery:) overloads to .stringValueArrayLiteral

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Steffan Andrews

commit sha 0d998d0df330d151f6de4bd286dd95c43655fe3e

Inline documentation clarification

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Steffan Andrews

commit sha 9bac35a499e02eb9d41f086e662163670bdf0217

README update

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Steffan Andrews

commit sha 218b4a570d599d43d3659b046a89151efb59ed58

Performance improvements

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Steffan Andrews

commit sha 7a9865211b1a595204b07132cf88688127e539ae

README update

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Steffan Andrews

commit sha 1f4d286cabf096a74bbda5cffd504cd539fd5684

Updated .gitignore

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Steffan Andrews

commit sha 2bb416674a07a44c087bc3a69a79f7f5c4363ed1

Performance improvements

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Samuel Béland

commit sha 71ee1c5fc18184ba3b2f2270e41f3a314109ca14

Enabled hardened run time mode on MacOS to enable code signing.

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Samuel Béland

commit sha cb2e50419ff1d5812c2f96582ab3f9e531fb35b6

Fixed audio recording-related glitches (issue #218) : - Made the audio writeup to disk async. - Increased the audio writer buffer. - Increased the audio writer thread priority. Fixed the frozen recording timer. Audio tracks now start at index 1 when recording in multiple mono files mode instead of 0.

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Samuel Béland

commit sha 61e90a32c70b59e7e28ad4da04222dd638152531

Added strong types.

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Samuel Béland

commit sha 3de886575862b4178775ead26c3e0ecf2e7b82af

Introduced the port_id_t strong type.

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Samuel Béland

commit sha 91f65e3cb5f124a1d68de43b2f8f0809c18f9229

Added speaker_id_t & output_patch strong types.

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Samuel Béland

commit sha 7b2d2a1fbbc51e7b1312b7000a97f74d3981b481

Recording will now only record the real amount of channels (instead of relying on the max ouput patch) (issue #218). Mono files are also properly labeled.

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Samuel Béland

commit sha f194c62b14b9fc2c8ce7fcbf7d014fb118a6b306

Removed directories in configuration because this info can now be fetched using other means. Added early returns in xml reading functions. Replaced some std::mutex with juce::CriticalSections.

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Samuel Béland

commit sha 6c2c02cead984e78e3b26a991cc810402fd88a24

Removed lots of indirect accesses to "currentSpeakerSetup", or "currentPreset", etc. Dunno yet if it helped.

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Samuel Béland

commit sha 9c8f8d8082ca0ed142b241f1f2c5f01ccce9c912

Fixed speaker reordering in speaker setup window when the mouse is clearely not dragging a speaker. This used to crash SpatGRIS because the speakers where going out of bounds (issue #230).

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Samuel Béland

commit sha d838b084f5d93831233765efc0a88b397c6782cf

Reordering can only happen while dragging the output_patch column in LBAP mode and only while dragging output_patch, x, y or z column in any other mode (issue #229).

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Samuel Béland

commit sha 0ed3857672ad3fb701307ee7ab878787143fa499

Fixed CUBE attenuation + minor optimizations (issue #228).

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Samuel Béland

commit sha db9ef77b4f499a0be163d9f9d161bad254003ce9

Changed the "show settings window" shortcut from "ctrl+;" to "ctrl+," (issue #227).

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Samuel Béland

commit sha 9b1095c1c662212555403e74a314e3075ed14ef1

Lines draw on the floor in CUBE mode reflect the attenuation limits.

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Samuel Béland

commit sha 9b47f28c1f963652c282e9acabe7a7d78fb3bbba

WIP : fixing speaker setup user settings.

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Samuel Béland

commit sha a0d94eacc84b1b7937607fe51f3aba17f84ade11

Fixed user settings regarding the chosen speaker setups and spat mode (issue #225) Fixed a race condition when closing SpatGRIS while recording.

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Samuel Béland

commit sha 42c2cf2a0a087810efedf6822d3687dae4b3001e

Recording in binaural mode will now produce the right amount of channels (issue #218). Recordings will overwrite files correctly.

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Samuel Béland

commit sha 3a5890bd42f75bf2f8890f59e30e5723ecb65a22

Speakers coordinates are much harder to set outside of legal range (issue #203).

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Samuel Béland

commit sha c86ad5dbeabd5a40288e3fb3ed247e7a83ed40b7

Misc cleanup.

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Samuel Béland

commit sha 661e884477658200721425ba09a154250d4c4bbc

Cleanup : removed lots of unused functions and data members. Made some functions private.

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Samuel Béland

commit sha 06d931f70b45f07210710b2923d92a8d926c8963

Removed the last occurences of the terms "SpatGRIS2".

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Samuel Béland

commit sha 7d10138ad7e9a516bfd0b86fe01bc4c753896130

Removed more unused code.

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Samuel Béland

commit sha 19791670b4f343053feb454064d40b681f595d17

ran clang-format.

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Samuel Béland

commit sha 19981be6ba51b5300bedca5114b1aebd58c9f726

Fixed speaker selection bug in the 3d view.

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Samuel Béland

commit sha 88999eb0e15fdb7d04678e1c2222973f631de936

Bumped version number.

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Samuel Béland

commit sha 0061de2b80d9d0cfa6891f1d578ebd99bbd19cf6

Removed unused resources files and updated the MacOS and Windows installer scripts.

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Samuel Béland

commit sha 6358c91ce0619d2538089a758297a1a24339b735

Fixed speaker selection from any window ([!!!] 226).

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Samuel Béland

commit sha fed2f33ac86e81af0b875074e2d4ea03a54ad64e

The 2D view now shows the same terrain marks than the SpeakerView.

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Samuel Béland

commit sha 64aecbe3b1d04f646a94d614d07eb1d10a696463

Removed more unused code.

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Samuel Béland

commit sha 6c57ad0c1de48c963af9658a804678ea84c0cb97

Removed the last occurences of the terms "SpatGRIS2".

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Samuel Béland

commit sha 7e83506cfc911be596358c112f9f80f8afe8ed56

Cleanup : removed lots of unused functions and data members. Made some functions private.

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Samuel Béland

commit sha d31693cd605b1c22d081b376a49fa05562d6a329

Misc cleanup.

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Steffan Andrews

commit sha 563c7a7f2306e00d395334a3429264acdc782106

Log: Top-level fileprivate global state vars now lowerCamelCase with _ prefix

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PublicEvent

issue commentExistentialAudio/BlackHole

Using bluetooth headphones as my audio output

Thanks so much, it's working now. You've really made my day (that might sound ridiculous but I struggled for such a long time to get this working). Anyway, thanks again!

SameAyaya

comment created time in 2 days

issue commentExistentialAudio/BlackHole

Using bluetooth headphones as my audio output

Yes now I'm getting audio input! So now what I need to solve is that I can actually hear the audio myself.

SameAyaya

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issue commentExistentialAudio/BlackHole

Using bluetooth headphones as my audio output

That seemed to work Screenshot 2021-03-02 at 18 05 45

SameAyaya

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issue commentExistentialAudio/BlackHole

Using bluetooth headphones as my audio output

Screenshot 2021-03-02 at 17 41 57 oops sorry. Is this right?

SameAyaya

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issue commentExistentialAudio/BlackHole

Using bluetooth headphones as my audio output

Yes it does. I've been streaming and everything has worked so far, I simply can't get the desktop sound to run

SameAyaya

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issue commentExistentialAudio/BlackHole

Using bluetooth headphones as my audio output

If I understood correctly, I just opened the voice chat in discord to test audio input, connected discord output to BlackHole and opened streamlabs again but the audio indicator showed no input

SameAyaya

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issue commentExistentialAudio/BlackHole

Using bluetooth headphones as my audio output

As a test, does it work with BlackHole by itself? Devin

What exactly do you mean? And thanks for replying!

SameAyaya

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