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Jo David bux @acemod @arma3 Germany

KoffeinFlummi/AGM 128

Authentic Gameplay Modification for A3 | THIS PROJECT IS NO LONGER BEING WORKED ON. ALL ISSUES AND PULL REQUESTS WILL BE IGNORED.

bux/tabler 29

Arma 3 Translation Helper

bux/chunkload.js 11

XHR downloads files in chunks

KoffeinFlummi/AGM_Compatibility 8

Compatibility PBOs for AGM

acemod/ABE3 2

Advanced Banana Environment

bux/SRM 2

A simple GUI for swifty-cli.exe

bux/SnowWhite.NET 1

Snowy and even more white

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Pull request review commentacemod/ACE3

Add ACEREP #00011

+---+title: ACEREP  &#35;00011+description: Status report on ACE3 version 3.14.0+parent: posts+image:+author: mharis001+layout: post+---++This post accompanies the release of ACE3 v3.14.0, a big update with many new features and, as always, many fixes and improvements. Some highlights are vehicle towing, compatibility addons for the S.O.G. Prairie Fire and Global Mobilization Creator DLCs, and a new vehicle damage system.++<!--more-->++### ACEX Merge++Before we talk about the new things, let's discuss the merging of ACEX into ACE3. The original goal of ACEX was to be a complementary mod to ACE3 that housed extra, optional features that didn't quite fit the scope ACE3 itself. However, we feel that ACEX still isn't large enough to really warrant being its own mod and doesn't have the benefits it used to have, especially with CBA Settings and the way we now handle optionals in ACE3.++ACEX (or rather ex-ACEX) components will remain entirely optional as they all have settings to disable them. We have tried to maintain as much backwards compatibility as possible with the merge. Settings, items, objects, and public API including variables, functions, and config entries remain supported under their original ACEX naming scheme. Going forward, we don't expect any major complications to arise from this change.++### Vehicle Towing++Now, onto the new things. This update adds vehicle towing using new capabilities introduced in Arma 3 version 2.06. Players will now be able to attach a rope from a car or tank to another car or tank in order to tow it. It should be noted that this requires having the necessary length rope item in your inventory. Here is a video of vehicle towing in action:++<div class="videoWrapper"> <iframe src="" frameborder="0" allowfullscreen=""></iframe> </div>

done

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Pull request review commentacemod/ACE3

Add ACEREP #00011

+---+title: ACEREP  &#35;00011+description: Status report on ACE3 version 3.14.0+parent: posts+image:+author: mharis001+layout: post+---++This post accompanies the release of ACE3 v3.14.0, a big update with many new features and, as always, many fixes and improvements. Some highlights are vehicle towing, compatibility addons for the S.O.G. Prairie Fire and Global Mobilization Creator DLCs, and a new vehicle damage system.++<!--more-->++### ACEX Merge++Before we talk about the new things, let's discuss the merging of ACEX into ACE3. The original goal of ACEX was to be a complementary mod to ACE3 that housed extra, optional features that didn't quite fit the scope ACE3 itself. However, we feel that ACEX still isn't large enough to really warrant being its own mod and doesn't have the benefits it used to have, especially with CBA Settings and the way we now handle optionals in ACE3.++ACEX (or rather ex-ACEX) components will remain entirely optional as they all have settings to disable them. We have tried to maintain as much backwards compatibility as possible with the merge. Settings, items, objects, and public API including variables, events, and config entries remain supported under their original ACEX naming scheme. Going forward, we don't expect any major complications to arise from this change.++### Vehicle Towing++Now, onto the new things. This update adds vehicle towing using new capabilities introduced in Arma 3 version 2.06. Players will now be able to attach a rope from a car or tank to another car or tank in order to tow it. It should be noted that this requires having the necessary length rope item in your inventory. Here is a video of vehicle towing in action:++<div class="videoWrapper"> <iframe src="" frameborder="0" allowfullscreen=""></iframe> </div>
<div class="videoWrapper"> <iframe src="https://www.youtube-nocookie.com/embed/0jwBLgIOD4c" frameborder="0" allowfullscreen=""></iframe> </div>
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pull request commentacemod/ACE3

Add ACEREP #00011

the image has a size of 1.8MB That's a bit huge for a website.

mharis001

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pull request commentacemod/ACE3

Add vehicle towing

Is it possible to make some vehicles tow "heavier" vehicles? It's currently not possible for the recovery vehicle Nemmera (built on the Merkava Mk3 chassis) to tow e.g. the AAF Leopard.

TheCandianVendingMachine

comment created time in 10 days

pull request commentacemod/ACE3

Add vehicle towing

Got this error after untowing and deleting a vehicle 20211011160137_1

;

_parent removeEventHandler ["RopeBreak", _parent>
16:01:31   Error position: <removeEventHandler ["RopeBreak", _parent>
16:01:31   Error Type Any, expected Number
16:01:31 File z\ace\addons\towing\functions\fnc_detach.sqf..., line 21
16:01:31 Error in expression <"ace_towing_parent", objNull];

_parent removeEventHandler ["Deleted", _hook get>
16:01:31   Error position: <removeEventHandler ["Deleted", _hook get>
16:01:31   Error Type Any, expected Number```
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issue commentacemod/ACE3

No interactions with TM-100/200/500

Can we close this issue then?

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Merge pull request #332 from bux/dependabot/npm_and_yarn/vue/compiler-sfc-3.2.11 chore(deps-dev): bump @vue/compiler-sfc from 3.2.10 to 3.2.11

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Bumps @vue/compiler-sfc from 3.2.10 to 3.2.11. <details> <summary>Release notes</summary> <p><em>Sourced from <a href="https://github.com/vuejs/vue-next/releases"><code>@​vue/compiler-sfc</code>'s releases</a>.</em></p> <blockquote> <h2>v3.2.11</h2> <p>Please refer to <a href="https://github.com/vuejs/vue-next/blob/master/CHANGELOG.md">CHANGELOG.md</a> for details.</p> </blockquote> </details> <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/vuejs/vue-next/blob/master/CHANGELOG.md"><code>@​vue/compiler-sfc</code>'s changelog</a>.</em></p> <blockquote> <h2><a href="https://github.com/vuejs/vue-next/compare/v3.2.10...v3.2.11">3.2.11</a> (2021-09-08)</h2> <h3>Bug Fixes</h3> <ul> <li><strong>hmr:</strong> handle possible duplicate component definitions with same id (<a href="https://github.com/vuejs/vue-next/commit/aa8908a8543c5151a2cc06ed4d8fab3a1461692a">aa8908a</a>)</li> </ul> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/vuejs/vue-next/commit/781d2d4d58dddaf6352e006017a6c982a8aae10a"><code>781d2d4</code></a> release: v3.2.11</li> <li>See full diff in <a href="https://github.com/vuejs/vue-next/commits/v3.2.11/packages/compiler-sfc">compare view</a></li> </ul> </details> <br />

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fix(deps): bump @vueuse/core from 6.2.1 to 6.3.2 Bumps [@vueuse/core](https://github.com/vueuse/vueuse) from 6.2.1 to 6.3.2. - [Release notes](https://github.com/vueuse/vueuse/releases) - [Commits](https://github.com/vueuse/vueuse/compare/v6.2.1...v6.3.2) --- updated-dependencies: - dependency-name: "@vueuse/core" dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com>

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Merge pull request #327 from bux/dependabot/npm_and_yarn/vueuse/core-6.3.2 fix(deps): bump @vueuse/core from 6.2.1 to 6.3.2

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chore(deps-dev): bump vite from 2.5.5 to 2.5.6 Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite) from 2.5.5 to 2.5.6. - [Release notes](https://github.com/vitejs/vite/releases) - [Changelog](https://github.com/vitejs/vite/blob/main/packages/vite/CHANGELOG.md) - [Commits](https://github.com/vitejs/vite/commits/v2.5.6/packages/vite) --- updated-dependencies: - dependency-name: vite dependency-type: direct:development update-type: version-update:semver-patch ... Signed-off-by: dependabot[bot] <support@github.com>

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Jo David

commit sha 10ebeadd3e3176f3730f8e661f62e7e2bb0cb856

Merge pull request #330 from bux/dependabot/npm_and_yarn/vite-2.5.6 chore(deps-dev): bump vite from 2.5.5 to 2.5.6

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PR merged bux/vite-starter

chore(deps-dev): bump vite from 2.5.5 to 2.5.6 dependencies

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Bumps vite from 2.5.5 to 2.5.6. <details> <summary>Changelog</summary> <p><em>Sourced from <a href="https://github.com/vitejs/vite/blob/main/packages/vite/CHANGELOG.md">vite's changelog</a>.</em></p> <blockquote> <h2><a href="https://github.com/vitejs/vite/compare/v2.5.5...v2.5.6">2.5.6</a> (2021-09-08)</h2> <h3>Bug Fixes</h3> <ul> <li><strong>importAnalysis:</strong> properly inherit dependency version query for self imports (<a href="https://github.com/vitejs/vite/commit/c7c39b133bc06627932741a4622fb8ab5c904d97">c7c39b1</a>)</li> <li>use debugger for package resolution warnings (<a href="https://github-redirect.dependabot.com/vitejs/vite/issues/4873">#4873</a>) (<a href="https://github.com/vitejs/vite/commit/38de2c9fe530f4c0074f0b3473ce2ced97dda31b">38de2c9</a>)</li> </ul> </blockquote> </details> <details> <summary>Commits</summary> <ul> <li><a href="https://github.com/vitejs/vite/commit/5c5811e37f8b67d4a569dd47cd2fde9b648e388b"><code>5c5811e</code></a> release: v2.5.6</li> <li><a href="https://github.com/vitejs/vite/commit/c7c39b133bc06627932741a4622fb8ab5c904d97"><code>c7c39b1</code></a> fix(importAnalysis): properly inherit dependency version query for self imports</li> <li><a href="https://github.com/vitejs/vite/commit/38de2c9fe530f4c0074f0b3473ce2ced97dda31b"><code>38de2c9</code></a> fix: use debugger for package resolution warnings (<a href="https://github.com/vitejs/vite/tree/HEAD/packages/vite/issues/4873">#4873</a>)</li> <li>See full diff in <a href="https://github.com/vitejs/vite/commits/v2.5.6/packages/vite">compare view</a></li> </ul> </details> <br />

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