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MarioSMB/modpack 22

QuakeC source for SMB server mods

TimePath/idea-quakec 4

Download from https://github.com/TimePath/idea-quakec/releases

TimePath/jcompile 2

A QuakeC compiler

TimePath/christopherthorne-gmodsrc 1

Automatically exported from code.google.com/p/christopherthorne

TimePath/launcher 1

To manage and launch my various projects.

TimePath/mc-aceph-dl 1

Minecraft headless server modpack downloader

MarioSMB/csprogs 0

Bunch of PK3s

TimePath/commons 0

Frequently used code

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Add new team keepaway icon by LegendGuardian

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Remove buggy spawn replace functions

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Fix compile

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created repositoryturt2live/element-web-stats

random stats for the element-web team

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Increase number of hunters to 30% up from 25% (1 hunter per 7 players)

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Update Xonotic

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Update Xonotic, make freeze mutator functional again

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Update Xonotic and fix mod cvars being listed as translatable

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Merge branch 'master' into quake

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Mario

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Make sure clients are properly removed from intrusive lists when disconnecting

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ignore sv_timeout for bots

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PR merged DaemonEngine/Daemon

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needed for Unvanquished/Unvanquished#1234

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PR opened DaemonEngine/Daemon

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needed for Unvanquished/Unvanquished#1234

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created repositorykythyria/payday2-bundle-webdav

Webdav server that uses the Payday 2 bundle format as its backing store

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created repositorycdown/ahk_scripts

AutoHotkey scripts to make Windows life more tolerable

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Mario

commit sha 0db9a35ff2f3f16359c11ef16b9d58267bc2fbed

Add a rough frontal view mode to the chase camera

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Nullify the think function on map entities, works around some crashes in certain maps

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terencehill

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Get rid of an useless global

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terencehill

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Advanced menu tooltips: display cvar value next to cvar name

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terencehill

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Rearrange checkboxes in the server filter row to be less confusing; it also fixes #2512

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Mario

commit sha f60c97b464bf395a40120d5101a550efb015051e

Add g_balance_electro_secondary_limit setting to allow controlling the maximum number of electro orbs a player can have active at a time (the oldest orb will explode when the limit is reached)

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Rudolf Polzer

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terencehill

commit sha b8642a2abff7ffafb68ebd6f834f876e83e7f95e

Don't spawn casings from the 1st person weapon model if it's invisible; it fixes #2491

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Rudolf Polzer

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terencehill

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Throw casings if chase_active is on and r_drawviewmodel is off

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Rudolf Polzer

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terencehill

commit sha 4d34e6c618fbafeff3158f55e7407f0dea5d8846

Fix messy crosshair_hittest settings in the menu: * remove crosshair_hittest_scale as it isn't used * remove crosshair_hittest slider and its very long tooltip that was hard to read (fixes #2483) * fix crosshair_hittest 1.25 description, it no longer enlarge the crosshair when you would hit an enemy but only shrinks it when you would hit a teammate * add crosshair_hittest_blur_teammate setting

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Mario

commit sha 93b9dda2870b95a16f4997086aec48677294103e

Merge branch 'terencehill/crosshair_hittest_settings_fix' into 'master' Fix messy crosshair_hittest settings in the menu: Closes #2483 See merge request xonotic/xonotic-data.pk3dir!861

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