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pull request commentTestRunnerSRL/OoT-Randomizer

Changed in-game tunic icon colours to match worn tunic

The text description changes Roman, that's how you tell the difference by hovering over it ;)

ThomasJRyan

comment created time in 5 days

issue commentKaldaien/SpecialK

Any way to disable the crash sound?

Wouldn't that disable all crash handling and not just the sound?

OrangeFlavored

comment created time in 14 days

issue commentKaldaien/SpecialK

Horrendous frametimes with Assassin's Creed Odyssey

Try turning AltTaskSchedule to True or False in the Special_K configuration file, for me with my Ryzen 3700X setting it to True yields no performance improvements but it does seem to improve frame pacing compared to turning it off.

Another idea is that your cracked copy wasn't up to date with the latest game patch and performance was downgraded with one of the game patches (nothing you can do about it). Steam uses the same version you get directly from Ubisoft's UPlay (Steam doesn't download/install the game, it's downloaded & installed via UPlay).

JacekJagosz

comment created time in 14 days

pull request commentBonta0/ALttPEntranceRandomizer

Change defaults and rename application

Renaming was more to make it obvious people have downloaded the correct thing, as if they click the Releases tab on this website they'll download a program that is also called the same thing but isn't the same thing.

Nicholas-Steel

comment created time in a month

issue closedMicrosoftDocs/windows-itpro-docs

Group Policy Editor doesn't allow setting numerical values for policies...

I can only choose "Not Configured", "Enabled" and "Disabled". It is not possible to configure "Send file samples when further analysis is required" to a value of 0, 1, 2 or 3.

Windows 10 Pro.

(I'd like it if ATP can be made to always prompt me with a choice to make an exception after it successfully blocks something)


Document details

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closed time in 2 months

Nicholas-Steel

issue commentMicrosoftDocs/windows-itpro-docs

Group Policy Editor doesn't allow setting numerical values for policies...

Derp, I don't know how I missed that. Thank you.

Nicholas-Steel

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Nicholas-Steel

commit sha df59e372b47f4a8758926be1ab8907a5261cc3c6

Update README.md

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created tagNicholas-Steel/ALttPEntranceRandomizer

tagBonta_0.6.2x

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Bonta_0.6.2x

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Nicholas-Steel

commit sha 8f7eda939cd4c8fd5b74a1c323763f04108b05c5

Update README.md

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Nicholas-Steel

commit sha 23e814eca874e8d2b84d3f9918b0c862dfabb614

Update README.md Mention Multiworld

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PR opened Bonta0/ALttPEntranceRandomizer

Change defaults and rename application

This will change the GUI so that it will open with Generate Spoiler Log ticked by default and the Entrance Randomizer setting defaulting to Vanilla.

I think slightly more people are interested in Vanilla ER than the other options. It's also a setting that'd be more familiar with those trying Multiworld for the first time.

There are 3 changes: an edit to Line 21, the addition of Line 58 and an edit to Line 204 in GUI.py

I just now realized I kinda messed up my previous attempt at this >.>" should be good now though crosses fingers

+3 -2

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commit sha 8f0772d6087d493f6d2dbee1ea3407032bb54a5a

Change defaults and rename application This will change the GUI so that it will open with Generate Spoiler Log ticked by default and the Entrance Randomizer setting defaulting to Vanilla. I think slightly more people are interested in Vanilla ER than the other options. It's also a setting that'd be more familiar with those trying Multiworld for the first time. There are 3 changes: an edit to Line 21, the addition of Line 58 and an edit to Line 204 in GUI.py

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PR closed Bonta0/ALttPEntranceRandomizer

Default to Vanilla ER and Generate Spoiler Log

This will change the GUI so that it will open with Generate Spoiler Log ticked by default and the Entrance Randomizer setting defaulting to Vanilla.

Spoiler Logs are kinda important when casually playing Multiworld and you want to see just how awkward Item Placement really was once every one has finished/given up, it's also handy for hints when people get stuck waiting a long time for a specific item so that they can continue progressing. It's annoying having to remember to tick the option every time we open the program.

I think slightly more people are interested in Vanilla ER than the other options and it's also the top item in the list. It's also a setting that'd be more familiar with those trying Multiworld for the first time.

There are 2 changes, the addition of Line 58 and an edit to Line 204 in GUI.py

+5072 -3248

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Nicholas-Steel

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Nicholas-Steel

commit sha 2b260b8db4d90e40dc5acfebfcabb4c3fc6ad69b

Default to Vanilla ER & Generate Spoiler Log, change application title Default to Vanilla ER & Generate Spoiler Log, renamed application title to more clearly identify as Bonta's Multiworld (I dunno how you change the version number).

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Nicholas-Steel

commit sha 92de55a905c08f54c0c7ce02137c3e1ddc42d62b

Change line 21 so the title of the application more clearly indicates to the end user that they correctly have a Bonta's Multiworld version.

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issue commentTestRunnerSRL/OoT-Randomizer

[Feature Request] A couple optimization requests

Can the Song of Storms grotto openings be modified to react to putting the Ocarina to your lips (so long as you have the song) without having to play the actual song? Like how Quick Scarecrow currently works.

tommaniacal

comment created time in 3 months

issue commentTestRunnerSRL/OoT-Randomizer

Ruto Zora Sapphire Bug.

It looks like everything worked correctly? Her being there is to prevent soft-locks since you still need her to hit some switches in the dungeon when playing Randomizer.

BubbaSWalter

comment created time in 3 months

issue commenttheonlydude/RandomMetroidSolver

Zooming the website breaks the ability to read some popups

This has been resolved.

Nicholas-Steel

comment created time in 3 months

issue closedtheonlydude/RandomMetroidSolver

Zooming the website breaks the ability to read some popups

Minor/Moderate issue with the Varia Randomizer website. Popups like this one can't be fully viewed when zooming the website (if you're hard of seeing and zoom websites to make it easier to read)...

image

I can't scroll down the page to read the entire popup.

closed time in 3 months

Nicholas-Steel

issue commenttheonlydude/RandomMetroidSolver

(Suggestion) Crossover Rando Support

You can already choose an assortment of tricks you want to see in a ALttPR seed, if you use the Customizer. This became possible with the recent v31 release.

jet082

comment created time in 3 months

issue openedtheonlydude/RandomMetroidSolver

Zooming the website breaks the ability to read some popups

Minor/Moderate issue with the Varia Randomizer website. Popups like this one can't be fully viewed when zooming the website (if you're hard of seeing and zoom websites to make it easier to read)...

image

I can't scroll down the page to read the entire popup.

created time in 3 months

issue commentTASVideos/BizHawk

Support adjusting the default configuration for unidentified ROM's

Ah, in my case the ROM's are likely to be discarded once completed. For example: Zelda: Ocarina of Time Randomizer, Zelda: Majora's Mask Randomizer etc. produce ROM's that you're likely to discard after completing them, because you'll be generating a newly randomized copy for a new experience the next time.

Nicholas-Steel

comment created time in 4 months

issue openedMicrosoftDocs/windows-itpro-docs

Group Policy Editor doesn't allow settings numerical values for policies...

I can only choose "Not Configured", "Enabled" and "Disabled". It is not possible to configure "Send file samples when further analysis is required" to a value of 0, 1, 2 or 3.

Windows 10 Pro.


Document details

Do not edit this section. It is required for docs.microsoft.com ➟ GitHub issue linking.

created time in 4 months

issue openedTASVideos/BizHawk

Support adjusting the default configuration for unidentified ROM's

It would be great if we could easily adjust the default game configuration that the program uses when loading up a ROM that isn't in any internal game database.

For example I might be using a bunch of ROM files that were modified and they all require the N64 Expansion Pak to work correctly. I would like to be able to change the default configuration to include the N64 Expansion Pak so that I don't need to make this change one-by-one to each and every ROM.

Request applies to all gaming platforms handled by Bizhawk.

created time in 4 months

issue commentTASVideos/BizHawk

N64: Disabled Expansion Pak doesn't seem to be emulated accurately

So loading the games works fine, no issues at all but loading a Save State causes issues. As far as my untrained eye can tell it seems like the Expansion Pak is enabled when it shouldn't be and the Load State is honouring the Expansion Pak option, causing the games to suddenly not have the right amount of RAM (and significant loss of data from the State that was loaded).

flagrama

comment created time in 4 months

issue commentsnes9xgit/snes9x

Higher refresh rates seem less smooth.

Are you using Fullscreen Exclusive, Fullscreen Borderless or Windowed display mode?

If the former doesn't suffer the issue but the latter 2 do, then you can try opening the snes9x.conf file with Notepad and look for DWMSync, change its value to True and save the file.

Now try the emulator and see if the problem is resolved, and report back here.

BParks21

comment created time in 4 months

issue commentsnes9xgit/snes9x

Support XInput

It would potentially also resolve this issue: http://www.snes9x.com/phpbb3/viewtopic.php?p=60193#p60193

SabinStargem

comment created time in 4 months

issue commentTestRunnerSRL/OoT-Randomizer

Savestates Crashing in Bizhawk in 5.1

Is there a way to change the default setting so that a version of Bizhawk can be distributed with the new default?

r0bd0g

comment created time in 4 months

issue openedsporchia/alttp_vt_randomizer

Overworld Glitches does not start you with boots

https://alttpr.com/h/jqMlqd2Jvd

Espeon: https://discordapp.com/channels/307860211333595146/307860548878336001/623349464962170890

Suspects Enemizer was the cause.

created time in 4 months

issue openedsporchia/alttp_vt_randomizer

Nightmare Preset doesn't make Ganon Vulnerable to Hammer

Start of conversation: https://discordapp.com/channels/307860211333595146/307860548878336001/623414690206318602

Kyong believes "The code used to have swordless as a mode, it got changed to being a sword option, but the patch that adds Hammer Ganon Vulnerability is still checking for the mode being swordless": https://discordapp.com/channels/307860211333595146/307860548878336001/623441249877229577

created time in 4 months

issue commentTASVideos/desmume

Maximizing application window causes graphics to render incorrectly

Yeah OpenGL fixes it. With DirectDraw Hardware it looks like the black bars aren't being cleared every frame.

Nicholas-Steel

comment created time in 4 months

issue openedTASVideos/desmume

Maximizing application window causes graphics to render incorrectly

image

The top off-set portion stops being rendered. Windows 10 Pro x64 v1903 Geforce 1070Ti with latest driver

[3D]
Renderer=1
HighResolutionInterpolateColor=1
EnableEdgeMark=1
EnableFog=1
EnableTexture=1
ZeldaShadowDepthHack=0
EnableLineHack=0
EnableAntiAliasing=0
EnableTXTHack=0
PrescaleHD=1
TextureScalingFactor=1
TextureDeposterize=0
TextureSmooth=0
GpuBpp=24
MultisampleSize=0
EnableShadowPolygon=1
EnableSpecialZeroAlphaBlending=1
EnableNDSDepthCalculation=1
EnableDepthLEqualPolygonFacing=1
[Video]
Window Rotate=0
Filter=0
Width=256
Height=384
VSync=1
Window Size=0
LCDsLayout=1
WindowPosX=-3
WindowPosY=0
Display Method=1
Display Method Filter=0
Window Pad To Integer=0
Window width=1869
Window height=700
LCDsSwap=0
Window Lockdown=0
Window Rotate Set=0
Window Force Ratio=1
[Emulation]
JitSize=10
DebugConsole=0
EnsataEmulation=0
AdvancedTiming=1
CPUmode=0
GameHacks=1
[BIOS]
UseExtBIOS=1
ARM9BIOSFile=F:\Emulators\Nintendo DS\Firmware\biosnds9.rom
ARM7BIOSFile=F:\Emulators\Nintendo DS\Firmware\biosnds7.rom
SWIFromBIOS=1
PatchSWI3=1
[Firmware]
UseExtFirmware=1
FirmwareFile=F:\Emulators\Nintendo DS\Firmware\firmware.bin
BootFromFirmware=0
UseExtFirmwareSettings=0
favColor=10
bMonth=7
bDay=15
Language=1
nickName=yopyop
Message=DeSmuME makes you happy!
[Display]
Show Toolbar=0
FrameCounter=0
ScreenGap=64
ScreenGapColor=0
Display RTC=0
Display Fps=0
HUD Font=22
Vertically Center Resized Screen=1
[RamWatch]
SaveWindowPos=0
RWWindowPosX=0
RWWindowPosY=0
Auto-load=0
[Watches]
Recent Watch 1=
Recent Watch 2=
Recent Watch 3=
Recent Watch 4=
Recent Watch 5=
[Scripting]
Recent Lua Script 1=
Recent Lua Script 2=
Recent Lua Script 3=
Recent Lua Script 4=
Recent Lua Script 5=
Recent Lua Script 6=
Recent Lua Script 7=
Recent Lua Script 8=
Recent Lua Script 9=
Recent Lua Script 10=
Recent Lua Script 11=
Recent Lua Script 12=
Recent Lua Script 13=
Recent Lua Script 14=
Recent Lua Script 15=
AutoLoad=0
[Sound]
Volume=100
SoundCore2=3
SoundBufferSize2=1200
SynchMode=1
SynchMethod=2
SPUInterpolation=2
SpuAdvanced=1
[PathSettings]
Roms=F:\Emulators\Nintendo DS\Roms
Battery=.\Battery
States=.\States
Screenshots=.\Screenshots
AviFiles=.\AviFiles
Cheats=.\Cheats
R4format=0
SoundSamples=.\SoundSamples
Firmware=.\Firmware
Lua=.\Lua
format=%f_%s_%r
lastVisit=1
Associate=0
defaultFormat=0
[General]
Recent Rom 0=F:\Emulators\Nintendo DS\Roms\Chrono Trigger.nds
Recent Rom 1=F:\Emulators\Nintendo DS\Roms\Mario & Luigi - Bowser's Inside Story.nds
Recent Rom 2=F:\Emulators\Nintendo DS\Roms\MegaMan Zero Collection.nds
Recent Rom 3=F:\Emulators\Nintendo DS\Roms\New Super Mario Bros.nds
Recent Rom 4=F:\Emulators\Nintendo DS\Roms\Disgaea DS.nds
Recent Rom 5=F:\Emulators\Nintendo DS\Roms\Castlevania - Order of Ecclesia.nds
Recent Rom 6=F:\Emulators\Nintendo DS\Roms\Castlevania - Dawn of Sorrow.nds
Recent Rom 7=
Recent Rom 8=
Recent Rom 9=
Language=0
ROM Loading Mode=1
[Controls]
Left=32772
Right=32773
Up=32774
Down=32775
Left_Up=0
Left_Down=0
Right_Up=0
Right_Down=0
Start=32785
Select=32784
Lid=0
Debug=0
A=32777
B=32776
X=32779
Y=32778
L=32780
R=32781
AllowUpAndDown=0
KillStylusTopScreen=0
KillStylusOffScreen=0
[FrameLimit]
FrameLimit=1
[Console]
PosX=0
PosY=0
Width=200
Height=100
[MicSettings]
MicMode=0
MicSampleFile=micsample.raw

created time in 5 months

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