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If you are wondering where the data of this site comes from, please visit https://api.github.com/users/MizardX/events. GitMemory does not store any data, but only uses NGINX to cache data for a period of time. The idea behind GitMemory is simply to give users a better reading experience.

MizardX/AndroidXmlDotNet 0

A library for parsing Android binary XML format. You could use it to parse AndroidManifest.xml inside the APK files.

MizardX/angular-kendo-window 0

Angular Kendo Window

MizardX/AspNetCoreSecuritySamples 0

Samples for various ASP.NET Core Security Features

MizardX/chosen 0

Chosen is a library for making long, unwieldy select boxes more friendly.

MizardX/chrome-better-text-viewer 0

Better Text Viewer is a lightweight extension that facilitates reading plain-text files in Chrome. Get the same view of your file that you would in Notepad++, Vim, or any other decent text editor, including: Line numbering Line unwrapping Syntax highlighting The extension automatically determines when you are viewing a plain-text file, and guesses the language base don the file extension-- no configuration necessary. Support will be included for more languages in the future. All bug reports should be submitted via my website's contact page: http://watkinsmatthewp.weebly.com/contact.html Technical details As mentioned before, Better Text Viewer is a very lightweight extension. After detecting that the current page is a plain-text file and matching the extension to a language mode, it wraps the text block in an in-browser editor instance using code from the amazing open-source CodeMirror? project.

MizardX/Dark-youtube-plugin-chrome 0

Dark youtube plugin for Google Chrome & Opera 15+

MizardX/datejs 0

DateJS: Evolved. An updated, bug fixed, and actively maintained continuation of DateJS

MizardX/DefinitelyTyped 0

The repository for high quality TypeScript type definitions.

MizardX/docs 0

This repository contains .NET Documentation.

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An experimental toolset for Unity asset and asset bundle files.

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startedjdhayford/acid-tabs-extension

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issue commentjdhayford/acid-tabs-extension

Feature request: Allow empty group names

I like to put a Unicode symbol or emoji as the group name. image

6112

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issue openedjdhayford/acid-tabs-extension

Crash on opening popup

When having Chrome Apps & Extensions Developer Tool installed, this extension crashes immediately when opening the popup. image Disabling or removing Chrome Apps & Extensions Developer Tool allows the popup to open.

OS: Windows 10 Browser: Chrome 91.0.4472.124 Acid tabs: 6.5.1 Other extensions:

  • Chrome Apps & Extensions Developer Tool 0.1.18

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pull request commenta327ex/SNKRX

Calculate reverse lookups to reduce risk of mistakes

A rewrite of the game is coming, and I don't want to keep rebasing this PR on the new changes.

MizardX

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PR closed a327ex/SNKRX

Calculate reverse lookups to reduce risk of mistakes

The reverse lookup for items had some wrong values:

  • amplify_x and ballista_x where both marked as tier 2 items, but was sorted into the tier 1 reverse lookup.
  • resonance was marked as a tier 3 item, but was sorted into the tier 2 reverse lookup.
  • magnify was marked as a tier 1 item, but was not in any reverse lookup.

I modified the code to automatically calculate the reverse lookups. The ordering is not important, since it is just used for random sampling.

The reverse lookup for characters was ok, but I did the same there to reduce risk of mistakes in the future.

I replaced all instances of literal copies of tier_to_passives (named run_passive_pool_by_tiers) with cloning of tier_to_passives instead.

image

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Calculate reverse lookups to reduce risk of mistakes

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PR opened a327ex/SNKRX

Calculate reverse lookups to reduce risk of mistakes

The reverse lookup for items had some wrong values:

  • amplify_x and ballista_x where both marked as tier 2 items, but was sorted into the tier 1 reverse lookup.
  • resonance was marked as a tier 3 item, but was sorted into the tier 2 reverse lookup.
  • magnify was marked as a tier 1 item, but was not in any reverse lookup.

I modified the code to automatically calculate the reverse lookups. The ordering is not important, since it is just used for random sampling.

The reverse lookup for characters was ok, but I did the same there to reduce risk of mistakes in the future.

I replaced all instances of literal copies of tier_to_passives (named run_passive_pool_by_tiers) with cloning of tier_to_passives instead.

+17 -63

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create barnchMizardX/SNKRX

branch : mizardx/tiers

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fork MizardX/SNKRX

A replayable arcade shooter where you control a snake of heroes.

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issue openedvoxeltycoon/issues

Density calculations

Describe the bug When calculating the density in a city for the purpose of spawning a building, the density seems to increase with the distance from the center.

The density at some location is currently calculated as: distance from city center / city radius × population factor. This value increases with the distance from the center and the population size.

Intuitively, the density should be larger closer to the center, not at the edge.

See VoxelTycoon.Cities.CityBuildingSpawner.GetDensity(City, Xz), called from SpawnBuilding(...) in same class. Value used in TryGetSpawnInfo(...).

Build version 0.86.0.0 steam

Platform Windows 10

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issue openedvoxeltycoon/issues

Rounding error in passenger calculations

Describe the bug When calculating how many passengers a house will produce (VoxelTycoon.Buildings.House.Update() method), the calculation is Mathf.CeilToInt((float) (this.Population / 2)). This results in rounding down (integer division) instead of the intended rounding up (assumed from the call to Mathf.CeilToInt).

To fix it, either divide by 2.0f or change the whole expression to (this.Population + 1) / 2

Build version 0.86.0.0 steam

Platform Microsoft Windows 10 version 21H1 (OS Build 19043.985)

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