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Francesco Borzì FrancescoBorzi Netherlands https://www.linkedin.com/in/francesco-borzi/ Live and let live. -- Shin

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Stoabrogga

commit sha 9f3c0267bcb738a274e5f9eed90ce4bd568a3489

fix(Core/Spell): Haunted Memento (#1992)

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PR merged azerothcore/azerothcore-wotlk

fix(Core/Spell): Haunted Memento To Be Merged
CHANGES PROPOSED:

As it is now the Haunted Memento just spawns a ghost who stands there, does nothing, and also never despawns. Through this PR the Spell "Haunted" (53768) is changed so it will spawn a ghost who will follow the player around slowly for a few seconds and then despawns. It will respawn every few minutes as long as the player has the aura "Haunted".

ISSUES ADDRESSED:

none

TESTS PERFORMED:
  • tested build on Ubuntu 16.04 / clang 7
  • tested successfully in-game
HOW TO TEST THE CHANGES:

Just add the item: .additem 40110

KNOWN ISSUES AND TODO LIST:

none

Target branch(es):

Master

+91 -0

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Stoabrogga

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FrancescoBorzi

commit sha 1c7ce97b61c209b8d63c9de3d79dbe40f9c695f9

chore: added mocks & skeleton for EditorService tests

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FrancescoBorzi

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chore: exclude test utilities from build

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issue openedmaximegris/angular-electron

Clarity about tsconfig*.json files

If I understand correctly there is:

  • src/tsconfig.spec.json that inherits from tsconfig.json that is used for tests
  • tsconfig-serve.json that is used in for both serve and build

is this correct?

Also there is src/tsconfig.app.json that inherits from tsconfig.json. What is this one used for?

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FrancescoBorzi

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chore: increase test coverage

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chore: increase test coverage

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FrancescoBorzi

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issue commentMurhafSousli/ngx-highlightjs

Getting "TypeError: language is not a function" in unit tests

@tommysitu thanks a lot, that works

FrancescoBorzi

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chore: fix HighlightJS unit tests

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issue commentazerothcore/azerothcore-wotlk

The server eats a lot of RAM

@Hir0shi using more ram doesn't necessarily mean that it is less optimised.

Please read: http://www.azerothcore.org/wiki/FAQ

image

So please STOP just comparing the RAM usage with TC without analyzing what is really happening.

avatar789

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pull request commentazerothcore/azerothcore-wotlk

Fix(Core/DB): Naxxramas overhaul

then it's good to go. Good job!

Nefertumm

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pull request commentazerothcore/azerothcore-wotlk

Fix(Core/DB): Naxxramas overhaul

@BarbzYHOOL @Knindzagxg

Other than that seems to work great.

Ok then we can merge and add new issues in followup issue so Nefertum doesn't have to close it (unless he wants to fix it on this PR) :P

were those issues introduced by this PR or they were already there?

Nefertumm

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pull request commentazerothcore/azerothcore-wotlk

Fix(Core/DB): Naxxramas overhaul

I reviewed the changed files with CLion and while I was there I made some small clean-ups. But that will be done in a separate PR since it's just minor changes and this one has already been tested the way it is.

https://github.com/azerothcore/azerothcore-wotlk/pull/2015

Nefertumm

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Pull request review commentazerothcore/azerothcore-wotlk

Implement AntiCheat System - AntiHacks:

 void WorldSession::HandleMovementOpcodes(WorldPacket & recvData)         }     } +    bool jumpopcode = false;+    if (opcode == MSG_MOVE_JUMP)+    {+        jumpopcode = true;+        if (plrMover && mover->IsFalling())+        {+            sLog->outString("MovementHandler::DOUBLE_JUMP by Account id : %u, Player %s", plrMover->GetSession()->GetAccountId(), plrMover->GetName().c_str());+            sWorld->SendGMText(LANG_GM_ANNOUNCE_DOUBLE_JUMP, plrMover->GetName().c_str());+            if (sWorld->getBoolConfig(CONFIG_ANTICHEAT_DOUBLEJUMP_ENABLED))+            {+                plrMover->GetSession()->KickPlayer();+                return;+            }+        }+    }++    if (sWorld->getBoolConfig(CONFIG_ANTICHEAT_FAKEJUMPER_ENABLED) && plrMover && !plrMover->UnderACKmount() && mover->IsFalling() && movementInfo.pos.GetPositionZ() > mover->GetPositionZ())+    {+        if (!plrMover->IsJumpingbyOpcode())+        {+            plrMover->SetJumpingbyOpcode(true);+            plrMover->SetUnderACKmount();+        }+        else if (!movementInfo.flags & MOVEMENTFLAG_ONTRANSPORT)

Codacy tip: Boolean result is used in bitwise operation. Clarify expression with parentheses.

else if (!(movementInfo.flags & MOVEMENTFLAG_ONTRANSPORT))
kvipka

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PR opened azerothcore/azerothcore-wotlk

refactor(Naxxramas): code cleaning Waiting to be tested

DEPENDS ON https://github.com/azerothcore/azerothcore-wotlk/pull/1657 AND CANNOT BE REVIEWED UNTIL THAT ONE IS MERGED


CHANGES PROPOSED:
  • Minor code refactoring
  • Fix clang-tidy & coverity issues
HOW TO TEST THE CHANGES:
  • Test Naxxramas
KNOWN ISSUES AND TODO LIST:

It's just a bunch of minor code refactoring, nothing should change.

Target branch(es):

Master

+810 -456

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create barnchFrancescoBorzi/azerothcore-wotlk

branch : clean-naxxramas

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Pull request review commentazerothcore/azerothcore-wotlk

Implement AntiCheat System - AntiHacks:

+-- Strings for ASH + AFH allerts+DELETE FROM `trinity_string` where `entry` IN (6617, 6618, 6619, 6620);+INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES ('6617', 'AntiCheat: SpeedHack Detected for %s, normal distance for this time and speed = %f, distance from packet = %f');+INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES ('6618', 'AntiCheat: FlyHack Detected for %s , player can not fly');+INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES ('6619', 'AntiCheat: FlyHack Detected for %s, player has Swimming flag, but not in water');+INSERT INTO `trinity_string` (`entry`, `content_default`) VALUES ('6620', 'AntiCheat: FlyHack Detected for %s');

Please add the SQL files using the standard procedure: http://www.azerothcore.org/wiki/Dealing-with-SQL-files

Also can you merge those INSERT statements into a single one?

kvipka

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issue commentazerothcore/azerothcore-wotlk

The server eats a lot of RAM

it's always good to improve the RAM usage but please, please please please do not abuse of the term memory leak and avoid spreading myths about it

avatar789

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issue commentazerothcore/azerothcore-wotlk

The server eats a lot of RAM

@Viste sure mate, take your time!

avatar789

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FrancescoBorzi

commit sha 3d270a1c539d7371841f79ae713985095462ad12

fix build

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pull request commentazerothcore/azerothcore-wotlk

fix(DB/Creatures): Living & Mature lasher

@Stoabrogga don't forget to remove the To be merged to avoid the risk that someone accidentally merges something after such a comment

poszer

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FrancescoBorzi

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chore: exclude constants and test utilities from overage

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FrancescoBorzi

commit sha 78aaf777252c7c11c47708d40699ecedcff18c6a

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issue commentazerothcore/azerothcore-wotlk

The server eats a lot of RAM

@Viste it would be great if we could complete and merge that one...

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FrancescoBorzi

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chore: add HanderService unit tests

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issue commentazerothcore/azerothcore-wotlk

The server eats a lot of RAM

@Hir0shi repeating the same message everywhere is NOT helping. Providing more details that can help the developers to spot any memory issue would help.

Do you understand? Please stop spamming

avatar789

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pull request commentazerothcore/azerothcore-wotlk

fix(DB/SAI): Zergling vs Grunty

@Knindzagxg thanks for testing. Feel free to apply the To be merged label after you test.

Stoabrogga

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issue commentazerothcore/azerothcore-wotlk

PQR,EWT Scripts block

@poszer pinned

poszer

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delete branch FrancescoBorzi/azerothcore-wotlk

delete branch : flags-extra-fix-indentation

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pull request commentTrinityCore/TrinityCore

Implement AntiCheat System - AntiHacks:

@kvipka good job!

kvipka

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pull request commentazerothcore/azerothcore-wotlk

Crossfaction BG | AzerothCore

First of all big thank you @vhiperdev and thanks to all the people who are reviewing the code and testing this PR. Your feedback is very precious for us.

I wanted to answer some common questions about this PR: many people are wondering whether this will be merged and/or become a module.

Here's my personal opinion (open to discussion):

  • If this works fine it can easily be merged to a cfbg branch that can be updated with master from time to time. This is the easiest approach.

  • If we are 100% that when the CFBG feature is disabled (Battleground.Crossfaction.Enabled = 1) there are no side effects at all with everything else, we can even consider to merge this directly into master. This would be a better approach since we don't have to maintain another branch (and avoid things like merge conflicts from time to time etc...)

  • If someone wants to convert this feature into a module, that would be the best approach for many reasons.

vhiperdev

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chore: fix json syntax

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issue commentazerothcore/azerothcore-wotlk

[AZ] Usage Much Memory !

Have you tested both with and without that commit? Does the RAM increase endlessly?

Hir0shi

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commit sha 3b4445eebc066a85c19947133dca2cf06f143cf2

increase code coverage

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issue commentazerothcore/azerothcore-wotlk

[AZ] Usage Much Memory !

@Hir0shi can you please answer the other questions too?

Hir0shi

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issue commentNagRock/ts-mockito

How to mock an interface

it would be nice indeed to have such a feature

DonJayamanne

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pull request commentazerothcore/azerothcore-wotlk

fix(Core/Spell): Eye of Gruul healing discount spell

has this been tested?

GMKyle

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issue commentazerothcore/azerothcore-wotlk

Codacy sometimes doesn't work right

@Viste any suggestions here?

Stoabrogga

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Pull request review commentazerothcore/wiki

How to add a module guide

++## **How to add a module**+++1. Get the Module From this website [http://www.azerothcore.org/modules-catalogue/](http://www.azerothcore.org/modules-catalogue/)+2. Clone it, or download.+3. I'll use this for Exmple: [http://www.azerothcore.org/modules-catalogue/details.html?id=177019524](http://www.azerothcore.org/modules-catalogue/details.html?id=177019524).+4. Once you downloaded it or cloned: ( Extract it, you will have than Folder looks like this :+[[images/1.png]]+++5. Copy this folder you will have to paste it in next steps:+[[images/2.png]]++6. Now go in your AzerothCore folder in my case it's: C:\azerothcore-wotlk-master++7. When you are there, you will see there folder named modules like on this image:+[[images/3.png]]++8. Open that folder modules -> It will look like this :+[[images/4.png]]++9. Paste there your downloaded module ( That we use in step 4., in my case we use : NPC Services Module+And it will look like this when you paste it there :+[[images/5.png]]++10. Than, open Cmake -> Press Configure+[[images/6.png]]++11. Than press Generate :+[[images/7.png]]++12. And you are done. P.S You have also to check in the module folder (SQL folder) if there is any .sql file required to be executed in your database ( Like on this image ) :+[[images/8.png]]++ than World :+[[images/9.png]]++- Yes, this module have SQL which need to be executed in your World Database :+[[images/10.png]]++- Let's do it :+13. Open it with any text editor, or run it directly : ( I'll use Editor )

what do you mean by Editor ?

poszer

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Pull request review commentazerothcore/wiki

How to add a module guide

++## **How to add a module**+++1. Get the Module From this website [http://www.azerothcore.org/modules-catalogue/](http://www.azerothcore.org/modules-catalogue/)+2. Clone it, or download.+3. I'll use this for Exmple: [http://www.azerothcore.org/modules-catalogue/details.html?id=177019524](http://www.azerothcore.org/modules-catalogue/details.html?id=177019524).+4. Once you downloaded it or cloned: ( Extract it, you will have than Folder looks like this :+[[images/1.png]]+++5. Copy this folder you will have to paste it in next steps:+[[images/2.png]]++6. Now go in your AzerothCore folder in my case it's: C:\azerothcore-wotlk-master

Please reword in: Now go in your AzerothCore folder (for example C:\azerothcore-wotlk-master)

poszer

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Pull request review commentazerothcore/wiki

How to add a module guide

++## **How to add a module**+++1. Get the Module From this website [http://www.azerothcore.org/modules-catalogue/](http://www.azerothcore.org/modules-catalogue/)+2. Clone it, or download.+3. I'll use this for Exmple: [http://www.azerothcore.org/modules-catalogue/details.html?id=177019524](http://www.azerothcore.org/modules-catalogue/details.html?id=177019524).+4. Once you downloaded it or cloned: ( Extract it, you will have than Folder looks like this :+[[images/1.png]]+++5. Copy this folder you will have to paste it in next steps:+[[images/2.png]]++6. Now go in your AzerothCore folder in my case it's: C:\azerothcore-wotlk-master++7. When you are there, you will see there folder named modules like on this image:+[[images/3.png]]++8. Open that folder modules -> It will look like this :+[[images/4.png]]++9. Paste there your downloaded module ( That we use in step 4., in my case we use : NPC Services Module+And it will look like this when you paste it there :+[[images/5.png]]++10. Than, open Cmake -> Press Configure+[[images/6.png]]++11. Than press Generate :+[[images/7.png]]++12. And you are done. P.S You have also to check in the module folder (SQL folder) if there is any .sql file required to be executed in your database ( Like on this image ) :+[[images/8.png]]++ than World :+[[images/9.png]]++- Yes, this module have SQL which need to be executed in your World Database :

this module has an SQL file which needs ...

poszer

comment created time in 3 days

Pull request review commentazerothcore/wiki

How to add a module guide

++## **How to add a module**+++1. Get the Module From this website [http://www.azerothcore.org/modules-catalogue/](http://www.azerothcore.org/modules-catalogue/)+2. Clone it, or download.+3. I'll use this for Exmple: [http://www.azerothcore.org/modules-catalogue/details.html?id=177019524](http://www.azerothcore.org/modules-catalogue/details.html?id=177019524).+4. Once you downloaded it or cloned: ( Extract it, you will have than Folder looks like this :+[[images/1.png]]+++5. Copy this folder you will have to paste it in next steps:+[[images/2.png]]++6. Now go in your AzerothCore folder in my case it's: C:\azerothcore-wotlk-master++7. When you are there, you will see there folder named modules like on this image:+[[images/3.png]]++8. Open that folder modules -> It will look like this :+[[images/4.png]]++9. Paste there your downloaded module ( That we use in step 4., in my case we use : NPC Services Module+And it will look like this when you paste it there :+[[images/5.png]]++10. Than, open Cmake -> Press Configure+[[images/6.png]]++11. Than press Generate :+[[images/7.png]]++12. And you are done. P.S You have also to check in the module folder (SQL folder) if there is any .sql file required to be executed in your database ( Like on this image ) :+[[images/8.png]]++ than World :

then

poszer

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Pull request review commentazerothcore/wiki

How to add a module guide

++## **How to add a module**+++1. Get the Module From this website [http://www.azerothcore.org/modules-catalogue/](http://www.azerothcore.org/modules-catalogue/)+2. Clone it, or download.

I would reword in: Clone it using git (recommended) or just download it

poszer

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Pull request review commentazerothcore/wiki

How to add a module guide

++## **How to add a module**+++1. Get the Module From this website [http://www.azerothcore.org/modules-catalogue/](http://www.azerothcore.org/modules-catalogue/)

lowercase From

poszer

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Pull request review commentazerothcore/wiki

How to add a module guide

++## **How to add a module**+++1. Get the Module From this website [http://www.azerothcore.org/modules-catalogue/](http://www.azerothcore.org/modules-catalogue/)+2. Clone it, or download.+3. I'll use this for Exmple: [http://www.azerothcore.org/modules-catalogue/details.html?id=177019524](http://www.azerothcore.org/modules-catalogue/details.html?id=177019524).+4. Once you downloaded it or cloned: ( Extract it, you will have than Folder looks like this :+[[images/1.png]]

the images don't seem to work: https://github.com/azerothcore/wiki/blob/13e6ec8c3dcb6e784d33b62d7e599ca98fabfca5/docs/Add-a-module.md

poszer

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Pull request review commentazerothcore/wiki

How to add a module guide

+

Imho the file name should be either "How-to-add-a-module.md" or "Adding-a-module"

poszer

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issue closedazerothcore/azerothcore-wotlk

[AZ] Usage Much Memory !

DESCRIPTION: azerothcore so much use memory and cpu , tested by RAM 15 G! 0 online players!

usage of : RAM 52% usage of CPU: 50%

IMAGE: https://pasteboard.co/IkDFROZ.png

BRANCH(ES): master

AC HASH/COMMIT:https://github.com/azerothcore/azerothcore-wotlk/commit/54ddf1950147d49053f1dc70a5d20fbfeb3488de

OPERATING SYSTEM: Debian

MODULES: mod-eluna-lua-engine TRANSMOG

<bountysource-plugin>


Want to back this issue? Post a bounty on it! We accept bounties via Bountysource. </bountysource-plugin>

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Hir0shi

issue commentazerothcore/azerothcore-wotlk

[AZ] Usage Much Memory !

@Hir0shi please be more specific when reporting issues.

Where is the problem? Is it in the commit you linked? Have you tested both with and without that commit? Does the RAM increase endlessly?

Because "AC uses 50% of my 15 GB" is not a bug report.

Hir0shi

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create barnchazerothcore/azerothcore-wotlk

branch : cfbg

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pull request commentazerothcore/azerothcore-wotlk

fix(DB/Creature): FixCreature Sporebat+Greater Sporebat+Young Sporebat+Sporewing

@Selyria FYI: I've updated your comment for better readability, by wrapping the SQL code using triple apex (`)

Selyria

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issue commentazerothcore/forum

[DEV] Keira3: the future DB editor for AzerothCore

First Keira3 MVP has been released!

https://github.com/azerothcore/Keira3/releases/tag/v3.0.0-alpha.0

FrancescoBorzi

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created tagazerothcore/Keira3

tagv3.0.0-alpha.0

Cross-platform Database Editor for AzerothCore

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pull request commentazerothcore/azerothcore-wotlk

Sartharion Boundary

good job @Ali-Khazaee and @solidmaxtor

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issue commentazerothcore/forum

[SUGGESTION] Arena queue send msg only players in queue

FYI: edited for better readability:

image

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issue openedazerothcore/wiki

creature_template.AIName should be updated

I guess the starting point would be looking into:

server/game/AI/CreatureAIRegistry.cpp

to check all possible types.

Also this query can help:

SELECT DISTINCT(AIName) FROM creature_template 

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pull request commentFrancescoBorzi/PvPstats

Update variables.php

@solidmaxtor thanks a lot for your contribution!

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Solid Maxtor

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fix: guild top not shown - Closes #3

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PR merged FrancescoBorzi/PvPstats

Update variables.php

Closes https://github.com/FrancescoBorzi/PvPstats/issues/3

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solidmaxtor

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issue closedFrancescoBorzi/PvPstats

Guild top not show in PvPstats

Where guild tops should be shown, only a querry error is displayed

Error querying: SELECT guild.name, COUNT(guild.name), guild.guildid FROM pvpstats_players INNER JOIN pvpstats_battlegrounds ON pvpstats_players.battleground_id = pvpstats_battlegrounds.id INNER JOIN guild_member ON guild_member.guid = pvpstats_players.character_guid INNER JOIN guild ON guild_member.guildid = guild.guildid INNER JOIN characters ON pvpstats_players.character_guid = characters.guid WHERE characters.deleteDate IS NULL AND pvpstats_players.winner = 1 GROUP BY guild.name ORDER BY COUNT(guild.name) DESC LIMIT 0, 100

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solidmaxtor

pull request commentazerothcore/azerothcore-wotlk

fix(DB/Creature): FixCreature Sporebat+Greater Sporebat+Young Sporebat+Sporewing

@BarbzYHOOL just remove the To be merged label if you want to prevent a PR to be merged

Selyria

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issue openedazerothcore/wiki

Anchors with uppercase letters are automatically broken

When an anchor link has one or more uppercase letter, its link will not work.

For example, open the page: http://www.azerothcore.org/wiki/creature_template#difficulty_entry_X

Any fully-lowercase anchor link like difficulty_entry_1 will work. Any anchor link that has uppercase letters like KillCredit1 will NOT work.

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push eventazerothcore/wiki

FrancescoBorzi

commit sha 7347ab04768f1ff23cb54afefb094dc70484fdb0

fix: some still broken creature_template anchors

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create barnchFrancescoBorzi/azerothcore-wotlk

branch : motd-violation

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FrancescoBorzi

commit sha fcc71d56f1f8f3bdef887b2cb43b34fa40e919cb

fix: some still broken creature_template anchors + cleaning

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issue commentazerothcore/azerothcore-wotlk

[BUG] Motd

Just to make it clear:

  • It is allowed to change "Welcome to an AzerothCore server"
  • IT IS NOT ALLOWED TO CHANGE "This server runs on AzerothCore www.azerothcore.org"
Hir0shi

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push eventazerothcore/wiki

Francesco Borzì

commit sha 0164cf89135764842c597502422d59b98d65032b

Fix name conflict

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FrancescoBorzi

commit sha 5613f0e5907de1a747f4cd4845e7c70ae50710c9

fix: creature_template anchors

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FrancescoBorzi

commit sha b4f285827affbd384832e57a53f13bfa4d8a47bc

Update links

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FrancescoBorzi

commit sha 37f5fc59c3cab4b8bdea3ab9a0b7968d437d6b03

add azeroth project

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FrancescoBorzi

commit sha 83f7a2d9580bc3f92f36a1cc2bd995a6f4487be6

gitignore

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create barnchFrancescoBorzi/PvPstats-web

branch : master

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created repositoryFrancescoBorzi/PvPstats-web

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issue commentazerothcore/azerothcore-wotlk

[BUG] Motd

O_o weird, it worked for me last time I've tried.

Hir0shi

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FrancescoBorzi

commit sha b4b190eb346e022eaa7c30ac5e9875f58b07ed9b

feat: tooltips

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FrancescoBorzi

commit sha e5cb3d1b3d485c5a6070964d2075d448bc2b4c9a

feat: more selectors

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FrancescoBorzi

commit sha bb46885f93e104c8350312585996cfcfa1069965

fix(selectors): misc

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FrancescoBorzi

commit sha cde320803228c4b35a4a3858a1bd81f4283e4584

chore: fix modal size

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