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DasEtwas/enginesound 117

Procedural engine sound generator controlled via GUI or CLI

DasEtwas/seam-carving 6

Generates content aware resized gifs

DasEtwas/waterjet 5

A plugin generator and safe abstraction for making Minecraft Bukkit Server Plugins in Rust using JNI.

DasEtwas/arduino_audio_stream 3

Audio playback via USB Serial or PROGMEM on pin 10 of the Arduino MEGA2560 board.

DasEtwas/scrap-mechanic-mods 3

Some mods I made for the Scrap Mechanic workshop

DasEtwas/web-carving 2

seam carving in the web

DasEtwas/fftpitchshift 1

Audio stream pitch shifting using scaled frequency-domain analysis window waveforms rendered using FFT

DasEtwas/oddio-engine 1

Engine Signal for the oddio audio library

brentbatch/MirrorModRemoteConfiguredMods 0

mirror rotation configurations for other mods

DasEtwas/egui_wgpu_backend 0

Backend code to use egui with wgpu.

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PetteriM1

commit sha d0630584fa8b25b6e29c0a43b2e1cfeb2ca30d47

Block damaged items duplication (#1488) * Block damaged items duplication * Update Player.java

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PetteriM1

commit sha a00089c05b2b2559fc833b0c88439c798d52ce54

Patch beacon dupe (#1880)

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Sleepybear

commit sha 51cc75db535a5405ced0ec3b323681bb916d40d8

Fix rare server crash from hack clients trying to connect (#1881)

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PetteriM1

commit sha 564da45ac26140dfb0e71aa3e4fd4299656bd988

Ignore packets before player has logged in (#1883)

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Vrekt

commit sha c2ca2ad85fa0a685b081b1c69a06cd84cef61670

Fix breakTime calculations if the wrong tool is used with efficiency. (#1888)

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LT_Name

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Add ItemSpyglass (#1889)

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wellwhz

commit sha 0d6a1ac452a8cc99306c38352e704e34b19864a4

Make Enchantment Lure actually do something (#1882)

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PetteriM1

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Fix fire aspect and knockback (#1862)

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PetteriM1

commit sha f77abc57eef522b73423ebd191fd9f96c475edf6

Verify EmotePacket entity id & ignore if player is not spawned (#1891)

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PetteriM1

commit sha fc4a5e8d72a7c1515438bfa556af0e15fdaac6d4

Red sand block color (#1890)

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PetteriM1

commit sha f5f3c7dae20509cd8c29b5c55eed39321c29ebb5

EnchantCommand: Make enchantment name non case sensitive (#1892)

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Erik Miller

commit sha c29dbf4fd1d4223166de9cc18809916b51b98e61

fixed that providerClass is null (#1884)

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SupremeMortal

commit sha 7a3ed830ef5c2ea1c11254f8d3d3c1d88d3c789e

Add toString methods to EntityData for debugging

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SupremeMortal

commit sha 4284b21b0ec54cbcab1946a97db9ced805ff262d

Fix json-smart dependency issue

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PetteriM1

commit sha 6cc476d9f83fcf34404b1656acf61a1fe28731d9

Update EntityMetadata.java (#1895)

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PetteriM1

commit sha 48c200a23ec9b491c29b7dcd1ff2d2ff6c80a58e

EntityFishingHook: Override createAddEntityPacket instead of spawnTo & other improvements (#1897)

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PetteriM1

commit sha 2a8b68b8a3ed8c1b3fadcd4b8e9d18561f22cc98

Fix end crystal item displaying as glow berries (#1898)

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PetteriM1

commit sha d0ad79146123a54597e304ed4228f500fee1e401

Improvements for trident (#1893) * Improvements for trident * Update Player.java

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PetteriM1

commit sha af68ff1c542854a521487aa67fc6f3f5b5b2912c

Add support for 1.17.30 (#1899) * Minimal protocol changes required for 465/1.17.30 * Update block palette * Update creative_items.json Co-authored-by: Alemiz <45739737+Alemiz112@users.noreply.github.com>

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DasEtwas

commit sha e49a2b1aa844b45e078972a72da802ae15033c75

Merge branch 'CloudburstMC:master' into master

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DasEtwas

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add main repo

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DasEtwas

commit sha 27114b2c1c30dde2288494f5fff293782987d0bc

Update main.rs

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dasetwas

commit sha d91299194e86265288de882351222fe367f3ea06

fix nonsensical CLI option description

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release DasEtwas/enginesound

v1.6

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created tagDasEtwas/enginesound

tagv1.6

Procedural engine sound generator controlled via GUI or CLI

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dasetwas

commit sha 8036e79049f88b62ca9efdaaaf3ee8af9222f676

version 1.6 - every save/open file dialog now remembers its last browsing location - panic button now not only resets waveguides, but also sets master volume to 1% or below - loading config files from JSON is now supported

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created tagDasEtwas/enginesound

tagv1.5.3

Procedural engine sound generator controlled via GUI or CLI

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release DasEtwas/enginesound

v1.5.3

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dasetwas

commit sha 13779add85befeead7737c79a71667a246badadc

version 1.5.3 - add recording file dialog

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dasetwas

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Merge remote-tracking branch 'origin/master'

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DasEtwas

commit sha 78ebf6c6704386c309c3c649aae05d65456a993b

add contentId to pack info packet

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issue commentdimforge/rapier

apply_force_at_point produces unexpected results

For anyone looking for a workaround: Try calling RigidBody::update_world_mass_properties. As this method is private, one can use e.g. .lock_rotations(false, false) to ensure correct mass properties.

Demindiro

comment created time in a month

issue commentdimforge/rapier

apply_force_at_point produces unexpected results

I may also have this issue, the torque error in my case is proportional to velocity.

Demindiro

comment created time in a month

pull request commentCloudburstMC/Nukkit

Implement client behaviour packs

Not one to post here.

DasEtwas

comment created time in a month

issue commentDasEtwas/enginesound

Diesel engine sound

I haven't used the tool in a while, but what I notice about diesel engines is that they tend to have much intake noise, a sharp ignition (small ignition time value) and a certain "breathiness", which can be set up by abusing the intake valve values, going into negative values even (unrealistic).

emalagonca

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DasEtwas

commit sha 6639eaddaa7c94cecd69c893f55be3aaf191c167

Implement DataPacket reliability, add and implement priority

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DasEtwas

commit sha 18b106d6085dfc62069d4f50305e2b604eb6e556

Implement DataPacket reliability, add and implement priority

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startedFludixx/nbs-rs

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DasEtwas

commit sha 50d70b0575ae7872d77b76366f679e220eb6b3ac

Initial implementation of client-side behaviour packs * Duplicate loading logic for behaviour packs from new folder "client_behaviour_packs" * Add pack type detection using its modules' types * Add scripting = true if a behaviour pack contains .js files

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DasEtwas

commit sha d6f5d27e9825003336b982f764096b1c4ac587dc

Fix behaviour pack list encoding

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DasEtwas

commit sha 6e6d9fd8b1c332b3d517dff6ca5e91e2323eac41

Fix ResourcePackDataInfoPacket type

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DasEtwas

commit sha 5229d96ad91002dcbfd38587dac79567f776a11d

Simplify encoding logic

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DasEtwas

commit sha 1d81948a672d1017b9effa62de7c07863679a5fc

Change spelling of behavior

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DasEtwas

commit sha 110aa6075fea586e353149f8af28dd5eade5f3cb

Merge pull request #2 from NinjaHubMCBE/client-behaviour-packs Implement download of client behaviour packs

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PR merged NinjaHubMCBE/Nukkit

Implement download of client behaviour packs
  • A new folder "client_behaviour_packs" was added
  • Add pack type detection using its modules' types ("resources" or "client_data")
  • Add scripting = true in pack info login packets if a behaviour pack contains .js files
+177 -24

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DasEtwas

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PR opened CloudburstMC/Languages

Add language keys used by https://github.com/CloudburstMC/Nukkit/pull/1879

Adds language keys used by https://github.com/CloudburstMC/Nukkit/pull/1879

+5 -0

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DasEtwas

commit sha b6ff3230df842bfd40b4bc01a36901dfde1e7e9e

Update lang.ini Adds language keys used by https://github.com/CloudburstMC/Nukkit/pull/1879

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fork DasEtwas/Languages

Translations specifically for Nukkit

https://translate.nukkitx.com

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pull request commentCloudburstMC/Nukkit

Implement client behaviour packs

Please excuse @belohnung 's commits, they don't seem to affect my diff.

DasEtwas

comment created time in 2 months

PR opened CloudburstMC/Nukkit

Implement client behaviour packs

Overview

  • This PR enables the downloading of behavior packs.
  • It adds a new directory client_behavior_packs in the data folder.
  • Resource Packs belong in resource_packs as before, and Behavior Packs belong in client_behavior_packs
  • The server now checks if a pack is of the right type for the folder it is in by checking metadata.json:modules[n].type
  • For setting the scripting flag in the resource data info packet, the server now reads the zip's entry list and sets this flag to true is a file ending with .js was found

Motivation

  • Client-side behavior packs for normal minecraft worlds can now be used
  • By enabling the use of client-side behavior packs, plugin developers can now enhance their plugins using ScriptCustomEventPacket etc. to trigger client-side JavaScript (on Win10, where scripts are supported).

Testing

This PR was tested to work in the following cases (meaning players could join and download and display the packs):

  • One resource pack loaded
  • One behavior pack loaded
  • One resource pack and behavior pack loaded (tested on android and win)

furthermore:

  • requiresScripts() was tested to work by placing a .js file in a behavior pack

Problems

  • The newly added errors don't seem to print correctly, they print the translation keys instead, at least in my build. Submodules were cloned.

New language keys

nukkit.resources.unsupported-module-type
nukkit.resources.invalid-type-resource
nukkit.resources.invalid-type-behavior
nukkit.resources.loaded-resource-pack
nukkit.resources.loaded-behavior-pack

Further ideas

It may make sense to check if a client supports scripting, and if not, set scripting to false in the resource info packet.

+177 -24

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DasEtwas

commit sha 1d81948a672d1017b9effa62de7c07863679a5fc

Change spelling of behavior

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DasEtwas

commit sha 5229d96ad91002dcbfd38587dac79567f776a11d

Simplify encoding logic

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DasEtwas

commit sha 6e6d9fd8b1c332b3d517dff6ca5e91e2323eac41

Fix ResourcePackDataInfoPacket type

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PR opened NinjaHubMCBE/Nukkit

Implement download of client behaviour packs
  • A new folder "client_behaviour_packs" was added
  • Add pack type detection using its modules' types ("resources" or "client_data")
  • Add scripting = true in pack info login packets if a behaviour pack contains .js files
+174 -19

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create barnchNinjaHubMCBE/Nukkit

branch : client-behaviour-packs

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