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bhinebaugh/FlashPshaw 2

card game Oh Hell / Pshaw implemented in Flash

bhinebaugh/State-Race 2

A single- or multi-player online boardgame about U.S. geography, in javascript.

Bootjack/BootJackManagerPHP 2

Project planning and billable hours management utility. Built on CakePHP 1.3 framework.

Bootjack/dotfiles 1

A personal collection of dotfiles to preserve my sanity when setting up a new machine

Bootjack/historead 1

Dockerized app for historical and fictional timelines

Bootjack/Phalanx 1

Web-based realtime tactical game built on Crafty and Prototype javascript frameworks

Bootjack/PlayingCards.js 1

CoffeeScript library supporting playing card deck creation and deal/discard tracking

bhinebaugh/electioneering 0

card game based around mechanics of a political campaign

Bootjack/asphalt 0

A command line project tracking tool that lives with your code

create barnchBootjack/wj22-revolution

branch : territory

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Jason Hinebaugh

commit sha b1aa3407715f07060d9160a4fc4e2d254a0316c7

Protestors have morale-seeking based on unfinished navigation mesh work

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Jason Hinebaugh

commit sha 288a9dd7a13c55bda17e018a2a5efca1e0d97e5e

Added character models with skintone and shirt color variation, plus enforcers with riot helmets

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Jason Hinebaugh

commit sha eefde2e5b89d9f3eae103d3393719e18aa35ac40

Character class with rigidbody physics movement toward a destination

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Jason Hinebaugh

commit sha 6e3e8e80f37a636ddaa68174dbc5baadb17a7d00

Move rigid impulse calculations to MovementController for better encapsulation and reuse

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Jason Hinebaugh

commit sha 966a5a68bfb6c685759892e27bbd6af8456bd2e1

Morale implemented on Protestors with player suggesting locations instead of ordering them

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Jason Hinebaugh

commit sha d3985d54d0aa76c7773471d869e6265c8c212604

Add timer that can end the protest scene when it reaches curfew

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Jason Hinebaugh

commit sha 4fc99da0470697698a0290074f020c2a96650c2b

Add game menu and empty protest scene that can be started and stopped

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Jason Hinebaugh

commit sha 72554ce3e6cff7521f2ad68a117bc0bf478e7cbc

Initial setup for game root and main menu that quits

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create barnchBootjack/wj22-revolution

branch : master

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created repositoryBootjack/wj22-revolution

A game made for the Godot Wild Jam #22 with the theme Revolution

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fork Bootjack/faraday

Simple, but flexible HTTP client library, with support for multiple backends.

https://lostisland.github.io/faraday

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create barnchBootjack/godot-sandbox

branch : master

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created repositoryBootjack/godot-sandbox

Experiments and interesting reusable elements for game design with Godot Engine

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Jason Hinebaugh

commit sha 0d599b6bc7a5fc5982242893fb4d0f43029a3c6d

Add new character art and fix level restart bug

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Jason Hinebaugh

commit sha 6da7680476898e7db9afcd3d9c05cfdfba0a9c0e

Collision tweaks; discovered platform layers not working at all as intended, but passable

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Jason Hinebaugh

commit sha ca259c2255e14b9ea7fa967e4acfb7806885543c

Final submission for Wild Jam #21

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Jason Hinebaugh

commit sha 9139a7b66a1f5462b0112248f844058156f65c51

Fix shader purple box

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Jason Hinebaugh

commit sha fd25fd947aa206e08583f6c19fce674848ace2c2

Add hurt animation with temporary immunity

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Jason Hinebaugh

commit sha 78d5219059fc3141efff5970642c987b66b96a22

Halitosis

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Jason Hinebaugh

commit sha ddad0a431ce28b6a6009cc86257a8926a9a6016b

Add Infectors

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Jason Hinebaugh

commit sha e76785fbb9d7814f19c01cc2217c428b6816c319

About to integrate Infectors into Pedestrians

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Jason Hinebaugh

commit sha 66a03b8430f11a1b8e75b06dbadbb65f5b975c0a

But who infects the infectors?

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Jason Hinebaugh

commit sha 33bf8f44d8099e6ed07db484c744497329a917b5

Just some tweaks

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Jason Hinebaugh

commit sha 44824ea2a1dbea1d57cf3c789b2a266c1f177f9b

Add Coughers, Sneezers, and Hurlers

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Jason Hinebaugh

commit sha 045d95577c1a72f9ebbb6a72a42691aa6fcab19c

Okay, Nam was right

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Namux

commit sha d026f4ffbfd2a873a550928585e5afb09ba71af0

TP Sound

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Namux

commit sha bb5d719530a0835605aa1745075a3623ad30f70f

Added RiverCityRansom Song

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Namux

commit sha 808f50bcfe968bbccbf10c73ea39f6399b393697

downscaled song

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Namux

commit sha 3125b2edb40a1c1f156de9c4447a3487e51ed4a3

Forgot to save AudioStreamPlayer

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Namux

commit sha 2efc31890e6957674b5e03bac2745a5ac3ff066b

Jump Run BG Music

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Jason Hinebaugh

commit sha 78d5219059fc3141efff5970642c987b66b96a22

Halitosis

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Jason Hinebaugh

commit sha ddad0a431ce28b6a6009cc86257a8926a9a6016b

Add Infectors

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Jason Hinebaugh

commit sha e76785fbb9d7814f19c01cc2217c428b6816c319

About to integrate Infectors into Pedestrians

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Jason Hinebaugh

commit sha 66a03b8430f11a1b8e75b06dbadbb65f5b975c0a

But who infects the infectors?

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Jason Hinebaugh

commit sha 33bf8f44d8099e6ed07db484c744497329a917b5

Just some tweaks

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Jason Hinebaugh

commit sha 44824ea2a1dbea1d57cf3c789b2a266c1f177f9b

Add Coughers, Sneezers, and Hurlers

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Jason Hinebaugh

commit sha 045d95577c1a72f9ebbb6a72a42691aa6fcab19c

Okay, Nam was right

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Namux

commit sha a8d66b1fad950d4ec499de53d99a93a51ca127ca

Added Level layout

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Namux

commit sha ce12dea3c731bdbff41d433cac17679282431cc7

Added Street Tiles and AisleTileSet

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Namux

commit sha 3ea99eff865d1a0e86b647eb9b862e2792de0c42

please dont break

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Jason Hinebaugh

commit sha fa79c8ee9031452b67c9224355b74aa4a8930b25

Revert "please dont break" This reverts commit 3ea99eff865d1a0e86b647eb9b862e2792de0c42, reversing changes made to b026467f80c81d61dcf0db6f01759768806c0bad.

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Namux

commit sha 14a217e33a7a4e3b10e9d5cd7561f2ad6e5775f2

Added Street Tiles

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Namux

commit sha 2abbf5396042ebe2ae20416219c361e83575267a

TOILET PAPER

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Jason Hinebaugh

commit sha ae3e81e830d637da89865e75caa1d79f1ad7f2f3

Halitosis

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Jason Hinebaugh

commit sha 92a2bbe1ef0c9db3a07327cfc07c4fd1650f4da1

Add Infectors

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Jason Hinebaugh

commit sha 1740054f20bc4e5d9731f45331305afa6805a023

About to integrate Infectors into Pedestrians

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Jason Hinebaugh

commit sha f0dceb6bcbb185c5fda0a2d948c4ce9b890330b5

But who infects the infectors?

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Jason Hinebaugh

commit sha 36109d1073deebd1a6451ea7a6f06cf67eb436f2

Just some tweaks

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Jason Hinebaugh

commit sha 1935b22794997d3c988a8b1017ad21b1a2ce4ce8

Add Coughers, Sneezers, and Hurlers

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Jason Hinebaugh

commit sha fa79c8ee9031452b67c9224355b74aa4a8930b25

Revert "please dont break" This reverts commit 3ea99eff865d1a0e86b647eb9b862e2792de0c42, reversing changes made to b026467f80c81d61dcf0db6f01759768806c0bad.

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Jason Hinebaugh

commit sha fb8e7e9fa1f80716b59a912ea649799ff6aceae4

Fix Person facing while moving along both axes

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Namux

commit sha 93b725ce66fecfa65f50c7cc18c7449c729a0d5c

I hope i didnt break anything

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Namux

commit sha b026467f80c81d61dcf0db6f01759768806c0bad

Updated Tilesets

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Jason Hinebaugh

commit sha a3b068cf7c7f64820f7a08bd1d4b7a87ab79caad

Halitosis

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Jason Hinebaugh

commit sha e39b3a78ee146dd1f3d28d19d3a3e81b4c5cf2ef

Add Infectors

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Jason Hinebaugh

commit sha 9398557936b213694840a3c8ab3e4f74a673b7ee

About to integrate Infectors into Pedestrians

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Jason Hinebaugh

commit sha da4f57cfbf283fdd8547d447237a8828c95269c7

But who infects the infectors?

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Jason Hinebaugh

commit sha fb8e7e9fa1f80716b59a912ea649799ff6aceae4

Fix Person facing while moving along both axes

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Jason Hinebaugh

commit sha c2aaa0d7a456aa46bc20fcf171ab2d3ee30b4f1d

Expand Jason.tscn and tweak player movement with move_and_slide

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Jason Hinebaugh

commit sha 56120a22d9d92fad7051d5b0ac7ec536d24e84a5

Abstract most of Player into Person to share it with Pedestrian; tweaks to collisions

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Jason Hinebaugh

commit sha 2ab7f6734758e180b1c40187bb44bd62dd48f4bb

And the Pedestrians freakin' move now

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Namux

commit sha fd97e7244b4eacdda0fbb864838f23de34a6acb2

Added Animated Character

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Jason Hinebaugh

commit sha c2aaa0d7a456aa46bc20fcf171ab2d3ee30b4f1d

Expand Jason.tscn and tweak player movement with move_and_slide

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Jason Hinebaugh

commit sha 56120a22d9d92fad7051d5b0ac7ec536d24e84a5

Abstract most of Player into Person to share it with Pedestrian; tweaks to collisions

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Jason Hinebaugh

commit sha 2ab7f6734758e180b1c40187bb44bd62dd48f4bb

And the Pedestrians freakin' move now

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Jason Hinebaugh

commit sha 0361a1e345626f718b0f20ea743bdc8b75d6c59f

Expand Jason.tscn and tweak player movement with move_and_slide

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Jason Hinebaugh

commit sha 33779dc9f1eacd911567528bbb74d9802406b1d0

Add player selection screen and further modularize levels

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Jason Hinebaugh

commit sha 12c787c79cb864e7c7be647598b3304d3f81719e

Tweak movement with acceleration and sprinting

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Jason Hinebaugh

commit sha bf0fa5a0d5d953aebce216c931dcb54d67bc8fde

Add destination and pickup objectives, win condition

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Namux

commit sha e31de805585683f4750791de2c5482895ad5afe3

Added some grocery tiles and changed tiles to 32x32.

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Namux

commit sha 017bcbf31a23468ae54045cb868c01cb38a8d1b4

Adding nam.tscn and not messing up your stuff

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Jason Hinebaugh

commit sha 12c787c79cb864e7c7be647598b3304d3f81719e

Tweak movement with acceleration and sprinting

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Jason Hinebaugh

commit sha bf0fa5a0d5d953aebce216c931dcb54d67bc8fde

Add destination and pickup objectives, win condition

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Jason Hinebaugh

commit sha 33779dc9f1eacd911567528bbb74d9802406b1d0

Add player selection screen and further modularize levels

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Jason Hinebaugh

commit sha 10cbc7ee11b0959cfbba14d8474dcc66902650a1

Add destination and pickup objectives, win condition

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Jason Hinebaugh

commit sha e5e865044a7f36c344bf7cb0e07a09e3b1aa6b3f

Tweak movement with acceleration and sprinting

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issue openedBootjack/wj21-connection

Sprinting

Add a sprint control and experiment with momentum on player movement.

created time in 3 months

issue openedBootjack/wj21-connection

Timer

How you gonna speed run with no timer?

created time in 3 months

issue openedBootjack/wj21-connection

Character sprites

We should start with a decent spritemap for the player and maybe one pedestrian. They could also just be two different colors applied to the same sprites.

created time in 3 months

issue openedBootjack/wj21-connection

Park tileset mvp

We should have a basic tileset for an outdoor level. As long as it accounts for open areas, walls/barriers, and platforms, it should be enough to prove out level-building and experiment with gameplay. We can always make it prettier tomorrow.

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Jason Hinebaugh

commit sha 41eef31240cc85ac09eb686ec5dce98dbe7d33d8

Scripts and scenes for Player and Pedestrian

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Jason Hinebaugh

commit sha 8ceedda4c2546932fa2fb9cd8211faa38fc22021

Add infection bar

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Jason Hinebaugh

commit sha 8ed818be084f0bb681e1ff31ea10c8c9e7bc1b7a

Infection bar starts at healthy and goes down, changes colors

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Jason Hinebaugh

commit sha b7988ad49d6b01fe5bad0cdb7890968934568c56

HUD anchored to top of viewport, finally

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Jason Hinebaugh

commit sha 07a0bf1b6953c18f162e6307df71e6b979b84621

Create main menu

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Jason Hinebaugh

commit sha 07a0bf1b6953c18f162e6307df71e6b979b84621

Create main menu

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Namux

commit sha dec661ab295924530e3ca480447f7bdafc440ef2

adding grass

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Jason Hinebaugh

commit sha 41eef31240cc85ac09eb686ec5dce98dbe7d33d8

Scripts and scenes for Player and Pedestrian

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Jason Hinebaugh

commit sha 8ceedda4c2546932fa2fb9cd8211faa38fc22021

Add infection bar

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Jason Hinebaugh

commit sha 8ed818be084f0bb681e1ff31ea10c8c9e7bc1b7a

Infection bar starts at healthy and goes down, changes colors

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Jason Hinebaugh

commit sha b7988ad49d6b01fe5bad0cdb7890968934568c56

HUD anchored to top of viewport, finally

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MemberEvent

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Jason Hinebaugh

commit sha 5e5db42f0ca940ccce2c2f6eeb6dd3740612bbed

Add tracking camera, terrible tilemap, movement tweaks

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create barnchBootjack/wj21-connection

branch : jason-wip

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Jason Hinebaugh

commit sha b086b79ae84948fea8e9cc4e22f0039e70a7032d

It's not much, but it's a start

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create barnchBootjack/wj21-connection

branch : master

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created repositoryBootjack/wj21-connection

Entry for the Godot Wild Jam #21. Theme: Connection

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